
started blasting
Ghyrson Starn, Kelermorph Commander Deck
Ghyrson Starn turns every instance of exactly 1 damage from another source into 3. The deck is an Izzet spellslinger shell packed with pingers that deal 1 damage to each opponent whenever a noncreature or instant/sorcery spell is cast, plus cheap 1-damage burn and sweepers, so each cantrip, counterspell or ping becomes a burst of damage across the table. Doublers of triggered abilities, deathtouch equipment that turns Ghyrson's added damage into creature removal, and a heavy suite of free counters and cheap card selection keep the chain of spells going while protecting the board. How it wins: Chaining many cheap spells with several "1 damage to each opponent" pingers out, each ping amplified by Ghyrson into 3, drains all opponents in a few big turns, finished off by storm burn like Grapeshot. Key roles: - Spell-triggered pingers: Creatures and tokens that deal 1 damage to each opponent per spell cast, each ping setting off Ghyrson Starn for 2 more to every opponent (Firebrand Archer, Electrostatic Field, Vivi Ornitier) - Trigger multipliers: Effects that make pinger triggers happen twice, doubling both the 1-damage pings and the resulting Ghyrson Starn triggers (Veyran, Voice of Duality, Roaming Throne) - One-damage burn and sweepers: Cheap spells dealing exactly 1 damage to targets or to every opposing creature. With Ghyrson Starn they become 3 damage each, wiping boards and adding to the pinger count (Grapeshot, End the Festivities, Electrickery) - Deathtouch amplification: Equipment on Ghyrson Starn makes his 2 damage lethal to any creature it hits, turning every 1-damage sweep into a one-sided board wipe, with lifelink as a bonus (Basilisk Collar, Gorgon's Head, Blazing Volley) - Cheap cantrips and fuel: Low-cost card selection and draw engines that keep casting spells, triggering pingers and refilling the hand, including damage-to-draw auras and magecraft draw (Archmage Emeritus, Brainstorm, Tandem Lookout) - Free interaction and protection: Commander-enabled free spells and cheap counters protect the engine while still counting as spells for every pinger trigger (Fierce Guardianship, Deflecting Swat, Mana Drain)
started blasting decklist
- Negate
- Mana Drain
- Counterspell
- Bender's Waterskin
- Flusterstorm
- Sulfur Falls
- Opt
- Exalted Flamer of Tzeentch
- Firebrand Archer
- Ophidian Eye
- Blazing Volley
- Electrostatic Field
- Gut Shot
- Steam Vents
- Sol Ring
- Scalding Tarn
- Scouring Sands
- Riverglide Pathway // Lavaglide Pathway
- Prismatic Vista
- Smash to Dust
- Spark Jolt
- Urabrask // The Great Work
- Tandem Lookout
- Deflecting Swat
- Scorched Geyser
- Riverpyre Verge
- Otawara, Soaring City
- Lindblum, Industrial Regency // Mage Siege
- Frostboil Snarl
- Fiery Islet
- Kessig Flamebreather
- Jeska's Will
- Command Tower
- Electrickery
- Archmage Emeritus
- Arcane Signet
- Basilisk Collar
- Erebor Flamesmith
- Training Center
- Swan Song
- Spirebluff Canal
- 7× Island
- Vivi Ornitier
- Fear, Fire, Foes!
- Izzet Signet
- Turbulent Springs
- Prismari Charm
- Redirect Lightning
- Brainstorm
- Quicksilver Dagger
- Valakut Awakening // Valakut Stoneforge
- Roaming Throne
- Curiosity
- An Offer You Can't Refuse
- Rhystic Study
- Sigil of Sleep
- Mystic Remora
- Thunderdrum Soloist
- Coruscation Mage
- Tectonic Hazard
- Fierce Guardianship
- End the Festivities
- Preordain
- Needle Drop
- 9× Mountain
- Flashback
- Gitaxian Probe
- Vivi's Persistence
- Stock Up
- Stormcarved Coast
- Gorgon's Head
- Birgi, God of Storytelling // Harnfel, Horn of Bounty
- Veyran, Voice of Duality
- Imperial Recruiter
- Razorkin Needlehead
- Ponder
- Grapeshot
- Expressive Iteration
- Silundi Vision // Silundi Isle
- Spikefield Hazard // Spikefield Cave
- Shatterskull Smashing // Shatterskull, the Hammer Pass
- Sundering Eruption // Volcanic Fissure
- Samut, Tyrant of Naktamun
- Chaos Warp
- Cyclonic Rift