
Lord Xander, the Collector
Lord Xander, the Collector Commander Deck
A Grixis mill deck that grinds opponents' libraries away and then turns their graveyards into a resource. Lord Xander, the Collector is the centrepiece: his entry strips half a hand, each attack mills half a library, and his death forces half of a board to be sacrificed. Mill amplifiers, draw-triggered mill enchantments and a reanimation package that steals creatures out of the stuffed graveyards push the plan forward. How it wins: It empties opponents' libraries with Xander attacks, half-library mill spells and amplifiers like The Water Crystal and Fraying Sanity, or loops The Mindskinner with Syr Konrad, the Grim, or turns mass mill into life loss with Duskmantle Guildmage. Key roles: - Half-library attackers: Lord Xander, the Collector and other attackers carve away half a library per swing, and copy and recast effects get extra value out of the commander's enter, attack and death triggers. (Fleet Swallower, Terisian Mindbreaker, Geode Golem) - Mill bursts and amplifiers: Big one-shot mill spells empty libraries quickly, while amplifiers add extra cards to every mill event or repeat a turn's mill at end step. (The Water Crystal, Fraying Sanity, Maddening Cacophony) - Draw-triggered and passive mill: Enchantments and small creatures turn ordinary card draw, spell casting and land drops into steady mill every turn. (Psychic Corrosion, Teferi's Tutelage, Ruin Crab) - Graveyard reanimation and theft: Once opponents' graveyards are full, it puts their best creatures onto its own battlefield or casts their milled cards, fitting the reanimator intent. (Breach the Multiverse, Extract from Darkness, Thief of Sanity) - Graveyard-scaling threats: Creatures that grow with the number of cards in opponents' graveyards become huge as the mill plan progresses. (Consuming Aberration, Cruel Somnophage, Wight of Precinct Six) - Damage-to-mill combo engines: Combat damage and pings are converted into mill, and milled cards are converted into life loss, creating self-feeding loops. (The Mindskinner, Syr Konrad, the Grim, Duskmantle Guildmage)
Lord Xander, the Collector decklist
- Arcane Signet
- Commander's Sphere
- Dimir Signet
- Fellwar Stone
- Izzet Signet
- Mind Stone
- Rakdos Signet
- Sol Ring
- Swiftfoot Boots
- The Water Crystal
- Bojuka Bog
- Choked Estuary
- Command Tower
- Crumbling Necropolis
- Darkwater Catacombs
- Dimir Aqueduct
- Dismal Backwater
- Evolving Wilds
- Exotic Orchard
- 4× Island
- Izzet Boilerworks
- Izzet Guildgate
- Jidoor, Aristocratic Capital // Overture
- Maestros Theater
- 3× Mountain
- Myriad Landscape
- Nephalia Drownyard
- Path of Ancestry
- Rakdos Carnarium
- Rogue's Passage
- Smoldering Marsh
- Sunken Hollow
- 4× Swamp
- Swiftwater Cliffs
- Temple of Deceit
- Temple of Epiphany
- Temple of Malice
- Terramorphic Expanse
- Clone
- Consuming Aberration
- Cormela, Glamour Thief
- Corpse Appraiser
- Cruel Somnophage // Can't Wake Up
- Duskmantle Guildmage
- Fleet Swallower
- Geode Golem
- Kess, Dissident Mage
- Manic Scribe
- Mirko Vosk, Mind Drinker
- Nemesis of Reason
- Nightscape Familiar
- Notion Thief
- Ruin Crab
- Solemn Simulacrum
- Syr Konrad, the Grim
- Terisian Mindbreaker
- The Mindskinner
- Thief of Sanity
- Wight of Precinct Six
- Fraying Sanity
- Jace's Erasure
- Memory Erosion
- Nightmares and Daydreams
- Psychic Corrosion
- Teferi's Tutelage
- Brainstorm
- Counterspell
- Dark Ritual
- Didn't Say Please
- Drown in the Loch
- Fake Your Own Death
- Maestros Charm
- Murder
- Negate
- Rakdos Charm
- Terminate
- Thought Collapse
- Thought Scour
- Ashiok, Dream Render
- Blasphemous Act
- Breach the Multiverse
- Cut Your Losses
- Extract from Darkness
- Feed the Swarm
- Fractured Sanity
- Glimpse the Unthinkable
- Maddening Cacophony
- Mind Funeral
- Mind Sculpt
- Singularity Rupture
- Swamp