
Mardu Mobilize
Isshin, Two Heavens as One Commander Deck
Isshin doubles any triggered ability that an attacking creature causes, so the deck fills the board with attack-trigger creatures, mostly mobilize, myriad and token makers, and swings so every attack trigger fires twice. Token doublers and enters-the-battlefield damage and counter effects then turn the extra bodies into a wide, pumped team that attacks every turn, while sacrifice outlets and token-loss payoffs convert the temporary tokens into cards, mana and life loss. How it wins: It swarms the board with doubled attack-trigger tokens, boosts them with anthems, double strike and extra combat, and finishes through combat damage, ETB pings and token-loss drain. Key cards: - Mobilize attackers: Each attack makes tapped and attacking Warriors, and Isshin doubles it, as with Dalkovan Packbeasts and Avenger of the Fallen. - Other attack-trigger makers: Hero of Bladehold and Adeline, Resplendent Cathar create extra attacking bodies, and Isshin doubles those triggers too. - Token and damage doublers: Anointed Procession and Elspeth, Storm Slayer double every token made, while Neriv, Heart of the Storm doubles damage from creatures that entered this turn. - Enter-the-battlefield punishers: Terror of the Peaks and Warleader's Call turn every token entering into direct damage to opponents. - Combat multipliers: Blade Historian and All-Out Assault give double strike, deathtouch and an extra combat so the wide board hits for lethal.
Mardu Mobilize decklist
- Blood Crypt
- Adeline, Resplendent Cathar
- Arcane Signet
- Battlefield Forge
- Castle Embereth
- Caves of Koilos
- Clifftop Retreat
- Command Tower
- Deadly Dispute
- Exotic Orchard
- Fetid Heath
- Goldlust Triad
- Hero of Bladehold
- Idol of Oblivion
- Infantry Shield
- Isolated Chapel
- Lightning Greaves
- Morbid Opportunist
- Path of Ancestry
- Redoubled Stormsinger
- Shattered Sanctum
- Skullclamp
- Sol Ring
- Vault of the Archangel
- Voice of Victory
- Bone-Cairn Butcher
- Mirkwood Bats
- Reconnaissance
- Crackling Doom
- Path to Exile
- Dalkovan Packbeasts
- Venerated Stormsinger
- Zurgo's Vanguard
- Bleachbone Verge
- Corrupted Conviction
- Mithril Coat
- Sword of the Animist
- Herald of the Host
- Dalkovan Encampment
- Inevitable Defeat
- Slayers' Stronghold
- Neriv, Heart of the Storm
- Hardened Tactician
- Avenger of the Fallen
- Warleader's Call
- Pitiless Plunderer
- Sacred Foundry
- Godless Shrine
- Smoldering Marsh
- Vault of Champions
- Galadriel's Dismissal
- Zurgo Stormrender
- 5× Plains
- Smothering Tithe
- Grave Titan
- Nightblade Brigade
- Anguished Unmaking
- Impact Tremors
- Anointed Procession
- Terminate
- 5× Swamp
- Elspeth, Storm Slayer
- Land Tax
- Despark
- Soul Shatter
- 5× Mountain
- Battle Angels of Tyr
- Dolmen Gate
- Purphoros, God of the Forge
- Zurgo, Thunder's Decree
- Elturel Survivors
- Cathars' Crusade
- Fell
- Enduring Courage
- Night's Whisper
- Iroas, God of Victory
- All-Out Assault
- Rugged Prairie
- Blade Historian
- Nahiri's Resolve
- Sundown Pass
- Spectator Seating
- Goblin Bombardment
- Terror of the Peaks
- Phyrexian Altar
- Tocasia's Welcome
- Legion's Initiative