
Sauron, the Dark Lord
Sauron, the Dark Lord Commander Deck
Sauron, the Dark Lord leads a Grixis Orc Army deck built around amass. Nearly every spell, creature and saga feeds +1/+1 counters onto a single Orc or Goblin Army token. Sauron adds counters whenever an opponent casts a spell, Saruman converts noncreature spells into counters, and Mauhúr bumps every placement by one. When the Army connects in combat, the Ring tempts the player, which lets Sauron discard the hand and draw four. A second Ring-tempt package (Call of the Ring, sagas, Claim the Precious, Gollum) refuels the same draw engine and buys back Ringwraiths. How it wins: It grows one huge, evasive or trampling Army and swings it at opponents, backed by Goblin and Orc lords, double strike and pings from counter placement, with the Fall of Cair Andros and Blasphemous Act combo as an alternate finisher. Key roles: - Army growth: Repeatable and burst amass effects keep stacking counters on the single Army, and one card multiplies every placement (Mauhúr, Uruk-hai Captain, Saruman, the White Hand, Warg Rider). - Making the Army connect: Trample, menace, unblockability, double strike and team pumps push the giant Army through blockers so Sauron's combat trigger fires (Assault on Osgiliath, Great Goblin, Foul-Hearted, Corsairs of Umbar). - Ring-tempt card engine: Effects that tempt with the Ring turn Sauron into a repeatable hand refill and recur Ringwraiths from the graveyard (Call of the Ring, In the Darkness Bind Them, Claim the Precious). - Legendary and sacrifice value: Legendary creatures and artifacts feed sac outlets for cards and counters, satisfy Sauron's ward, power the legendary lands and fuel death triggers (Gríma Wormtongue, Nasty End, Uglúk of the White Hand). - Counter payoffs and damage: Placing counters and dealing excess damage turn into direct opponent damage or more Army growth, including the infinite loop with board wipes (The Great Goblin, Fall of Cair Andros, Blasphemous Act). - Graveyard reanimation: Mill and reanimation pull big creatures back to the battlefield (Sauron, Lord of the Rings, Extract from Darkness, Reanimate).
Sauron, the Dark Lord decklist
- Morphic Pool
- Minamo, School at Water's Edge
- Cavern of Souls
- Warbeast of Gorgoroth
- Gorbag of Minas Morgul
- Palantír of Orthanc
- Call of the Ring
- Swarming of Moria
- 7× Swamp
- The Black Gate
- Basalt Monolith
- Blasphemous Act
- Command Tower
- Commander's Sphere
- Corsairs of Umbar
- Crumbling Necropolis
- Dragonskull Summit
- Drowned Catacomb
- Extract from Darkness
- Feed the Swarm
- Rogue's Passage
- Smoldering Marsh
- Sol Ring
- Sulfur Falls
- Sulfurous Springs
- Sunken Hollow
- Underground River
- Worn Powerstone
- Treason of Isengard
- Arcane Signet
- Saruman, the White Hand
- In the Darkness Bind Them
- Moria Scavenger
- Orcish Siegemaster
- Summons of Saruman
- The Balrog of Moria
- Reanimate
- Relic of Sauron
- Sauron, Lord of the Rings
- Gollum, Patient Plotter
- Mauhúr, Uruk-hai Captain
- Witch-king, Bringer of Ruin
- Uglúk of the White Hand
- Sauron, the Lidless Eye
- Witch-king of Angmar
- Dunland Crebain
- Gríma Wormtongue
- One Ring to Rule Them All
- March from the Black Gate
- The One Ring
- 4× Island
- Bojuka Bog
- 5× Mountain
- Barad-dûr
- Minas Morgul, Dark Fortress
- Mount Doom
- Sauron, the Necromancer
- Fall of Cair Andros
- Foray of Orcs
- Orcish Bowmasters
- Mines of Moria
- Rivendell
- There and Back Again
- Book of Mazarbul
- Dark Ritual
- Nasty End
- Glorious Gale
- Birthday Escape
- Isildur's Fateful Strike
- Warg Rider
- Ringwraiths
- Claim the Precious
- Saruman's Trickery
- The Grey Havens
- Assault on Osgiliath
- Gothmog, Morgul Lieutenant
- The Mouth of Sauron
- Grishnákh, Brash Instigator
- Mordor Muster
- Mithril Coat
- Goblin-town
- Fearsome Goblin Pair
- Bolg of the North
- The Great Goblin
- Great Goblin, Foul-Hearted
- Bolg, Erebor's Reckoning
