One more Riku
Riku of Many Paths Commander Deck
Riku of Many Paths is built to hit the board on turn 3 and grow into a lethal threat as quickly as possible, using cheap modal spells to stack +1/+1 counters on Riku or dig through the library for the pieces needed to close out a game. Nearly every spell in the deck serves double duty as both a functional effect and a Riku trigger, with the deck's suite of modal draw spells, counterspells, removal, fight spells, and combat tricks keeping Riku growing while the player advances toward a kill. By turn 6, the plan is to double Riku's power and grant him double strike for a lethal attack, with late-game backup coming from Chandra's Ignition using a massive Riku to wipe out remaining opponents, or Mizzix's Mastery to recast the graveyard's worth of instants and sorceries to pump Riku to a game-ending size.
Decklist
- Command Tower
- Mystic Sanctuary
- Rogue's Passage
- Exotic Orchard
- Simic Charm
- Supreme Will
- Finale of Promise
- Paradise Druid
- Frontier Bivouac
- Path of Ancestry
- Temur Charm
- Yavimaya Coast
- Izzet Charm
- Atarka's Command
- Mosswort Bridge
- Evolution Charm
- Tangled Florahedron // Tangled Vale
- Silundi Vision // Silundi Isle
- Abrade
- Quandrix Command
- Riptide Laboratory
- You Come to a River
- Choose Your Weapon
- You Find the Villains' Lair
- Arcane Signet
- Rockfall Vale
- Chandra's Ignition
- Two-Handed Axe // Sweeping Cleave
- Twinferno
- Mishra's Command
- Bushwhack
- Runechanter's Pike
- Raking Claws
- Wayfarer's Bauble
- Thirsting Roots
- Ketria Triome
- Glamdring
- Flame of Anor
- Return from the Wilds
- Stormcarved Coast
- Dreamroot Cascade
- Confounding Riddle
- Glimpse the Core
- Hinterland Harbor
- Prismari Command
- Dance of the Tumbleweeds
- Trash the Town
- Metamorphic Blast
- Decisive Denial
- Smoldering Stagecoach
- Haughty Djinn
- Collective Resistance
- Stump Stomp // Burnwillow Clearing
- Party Thrasher
- Hydroelectric Specimen // Hydroelectric Laboratory
- Bountiful Landscape
- Shivan Reef
- Go Forth
- Defend the Rider
- Rootbound Crag
- Will of the Jeskai
- Heritage Reclamation
- Karplusan Forest
- Suplex
- Mizzix's Mastery
- Thunder Magic
- Tifa's Limit Break
- Cinder Glade
- Secret Identity
- Origin of Metalbending
- Special Move
- Prismari Charm
- Quandrix Charm
- Great Hall of the Biblioplex
- Stormcatch Mentor
- Steal the Show
- Flashback
- The Vision
- HULK SMASH!
- Epic Fight
- Origin of Thor
- Scorched Geyser
- Sulfur Falls
- Three Steps Ahead
- Fantastic Elasticity
- It's Clobberin' Time!
- Sodden Verdure
- Skullclamp
- 3× Forest
- 3× Island
- 3× Mountain
- Goblin Electromancer
- Splatter Technique