
Norin the Wary
Norin the Wary Commander Deck
Norin the Wary exiles itself whenever any player casts a spell or any creature attacks, then returns at the next end step, so it re-enters the battlefield almost every turn cycle. The deck is a mono-red "creature enters" damage engine built around that blink. Each return of Norin, plus a steady stream of goblin and hasty tokens, sets off ping effects that hit every opponent. Damage amplifiers then multiply each ping into lethal totals. How it wins: It stacks enter-the-battlefield pingers with damage multipliers and token makers, so every Norin return and token burns all opponents out, with Kiki-Jiki or Fable copies and Dualcaster Mage as burst turns. Key roles: - Norin blink engine: Norin the Wary leaves and returns on nearly every turn, retriggering creature-enters and commander-enters payoffs for free and refilling legendary-tap mana sources. (Norin the Wary, Tome of Legends, Relic of Legends) - Enters-the-battlefield pingers: These permanents turn each creature arrival, Norin included, into damage to each opponent or to chosen targets, and Panharmonicon doubles their triggers. (Impact Tremors, Purphoros, God of the Forge, Terror of the Peaks) - Damage amplification: These effects add to, double or triple every noncombat ping, so a single creature entering can deal large damage to the whole table. (Fiery Emancipation, Torbran, Thane of Red Fell, Solphim, Mayhem Dominus) - Token generation: Recurring goblins, temporary hasty bodies and creature copies feed the pingers every turn and attack alongside them. (Legion Warboss, Urabrask's Forge, Kiki-Jiki, Mirror Breaker) - Treasure and alliance value: Creatures entering or leaving create Treasures and extra damage, fueling bigger turns and Skullclamp card flow. (Rose Room Treasurer, Tokka & Rahzar, Unsupervised, Skullclamp) - Looting and tutors: Discard-and-draw effects and tutors dig for engine pieces and amplifiers, with Cool but Rude turning discards into extra damage. (Gamble, Imperial Recruiter, Cool but Rude)
Norin the Wary decklist
- Arcane Signet
- Cursed Mirror
- Genesis Chamber
- Honor-Worn Shaku
- Long-Range Sensor
- Panharmonicon
- Relic of Legends
- Ruby Medallion
- Skullclamp
- Sol Ring
- Springleaf Drum
- Tome of Legends
- Urabrask's Forge
- Agate Instigator
- Chandra's Incinerator
- Clive, Ifrit's Dominant
- Dualcaster Mage
- Fury
- General Kreat, the Boltbringer
- Gimli of the Glittering Caves
- Hawkeye, Young Avenger
- Howlsquad Heavy
- Imperial Recruiter
- Irreverent Gremlin
- Kiki-Jiki, Mirror Breaker
- Legion Warboss
- Molten Gatekeeper
- Ojer Axonil, Deepest Might
- Pinnacle Monk
- Professional Face-Breaker
- Purphoros, God of the Forge
- Ragavan, Nimble Pilferer
- Rose Room Treasurer
- Slash, Reptile Rampager
- Solemn Simulacrum
- Solphim, Mayhem Dominus
- Squee, Dubious Monarch
- Terror of the Peaks
- Tokka & Rahzar, Unsupervised
- Torbran, Thane of Red Fell
- Treasure Nabber
- Weftstalker Ardent
- Witty Roastmaster
- Confusion in the Ranks
- Cool but Rude
- Fable of the Mirror-Breaker
- Fiery Emancipation
- Impact Tremors
- Mechanized Warfare
- Outpost Siege
- Powerbalance
- Pyrohemia
- Warstorm Surge
- Big Score
- Chaos Warp
- Lightning Bolt
- Price of Progress
- Pyroblast
- Red Elemental Blast
- Thrill of Possibility
- Tibalt's Trickery
- Untimely Malfunction
- Valakut Awakening
- Wild Magic Surge
- Kher Keep
- Mines of Moria
- 24× Mountain
- Nykthos, Shrine to Nyx
- Sokenzan, Crucible of Defiance
- Strip Mine
- Urza's Saga
- Valakut, the Molten Pinnacle
- War Room
- Blasphemous Act
- Faithless Looting
- Gamble
- Jeska's Will
- Prisoner's Dilemma
- Reckless Handling
- Shatterskull Smashing
- Vandalblast
- Dwarven Mine
- Tomik, Izzet Sparkmage