Will, Scion of Peace — Commander art

Will’s Game of Life V3

Will, Scion of Peace Commander Deck

by Mezentio100 cards

Will, Scion of Peace rewards gaining life early in the turn: once that life is in, tapping him at sorcery speed cuts the cost of every white and/or blue spell for the rest of the turn by that amount. The deck stacks small, repeatable life gain with replacement effects that inflate each instance of it. That turns Will into a mana engine that powers out huge X spells, card-draw bursts and expensive threats in a single turn. Every life-gain trigger also feeds counters, cards and tokens through dedicated payoffs. How it wins: It converts large life totals and discounted turns into wide token armies or huge counter-pumped creatures that overrun opponents, with Psychosis Crawler draw bursts and Storm Herd scaled to its life total as alternate finishers. Key roles: - Life gain sources: Cheap, repeatable and burst life gain that sets up Will's discount and fires every gain trigger, ideally before Will is tapped each turn (Soulmender, Martyr of Sands, Revitalize). - Gain amplifiers: Replacement effects that add to or double each life gain, enlarging Will's discount and multiplying the payoff from every trigger (Rhox Faithmender, Angel of Vitality, Cleric Class). - Counter and body payoffs: Creatures and auras that grow from each life gain, with the whole team getting counters for the kill, and with life thresholds that turn on anthems and angel tokens (Nykthos Paragon, Light of Promise, Valkyrie Harbinger). - Draw engines and drain: Gain-to-draw permanents and big X draw spells refill the hand, which in turn feeds Psychosis Crawler damage and hand-size life gain (Well of Lost Dreams, Drogskol Reaver, Psychosis Crawler). - Discounted X finishers: Scaling token makers and sweepers become cheap or free under Will's cost reduction, flooding the board or resetting it on its own terms (Finale of Glory, Storm Herd, Martial Coup). - Untap synergy: Untappers let Will activate more than once, or reuse lands and mana rocks, for repeated discounts and extra mana (Ioreth of the Healing House, Kelpie Guide, Peregrine Drake).

Will’s Game of Life V3 decklist

  • 10× Island
  • 10× Plains
  • Heliod's Intervention
  • Temple of Enlightenment
  • Arcane Signet
  • Command Tower
  • Mystic Sanctuary
  • Nyx-Fleece Ram
  • Arcane Denial
  • Counterspell
  • Frantic Search
  • Lightning Greaves
  • Reliquary Tower
  • Sol Ring
  • Soulmender
  • Swords to Plowshares
  • Thought Vessel
  • Light of Promise
  • Radiant Fountain
  • Revitalize
  • Fellwar Stone
  • Ivory Tower
  • Angel of Vitality
  • Azorius Chancery
  • Exotic Orchard
  • Pristine Talisman
  • Swiftfoot Boots
  • Myriad Landscape
  • Prairie Stream
  • Storm Herd
  • Skycloud Expanse
  • Martial Coup
  • Reality Spasm
  • Blue Sun's Zenith
  • Well of Lost Dreams
  • Chakram Retriever
  • Peregrine Drake
  • Port Town
  • Dig Through Time
  • Martyr of Sands
  • Dawn of Hope
  • Authority of the Consuls
  • Azorius Signet
  • Sphinx's Revelation
  • Drogskol Reaver
  • White Sun's Zenith
  • Glacial Fortress
  • Finale of Glory
  • Generous Gift
  • Psychosis Crawler
  • Shabraz, the Skyshark
  • Pull from Tomorrow
  • Turnabout
  • Suture Priest
  • Daxos, Blessed by the Sun
  • Rhox Faithmender
  • Gerrard Capashen
  • Elspeth, Sun's Champion
  • Rest for the Weary
  • Seraph Sanctuary
  • Secure the Wastes
  • Sanguine Sacrament
  • Healer of the Pride
  • Valkyrie Harbinger
  • Kelpie Guide
  • Nykthos Paragon
  • Cleric Class
  • Deserted Beach
  • Sunset Revelry
  • Ascend from Avernus
  • Silver Scrutiny
  • Union of the Third Path
  • White Sun's Twilight
  • Gold-Forged Thopteryx
  • Ioreth of the Healing House
  • Leyline of Hope
  • Absolute Virtue
  • Adventurer's Inn
  • Aerith Gainsborough
  • Avengers Hangar
  • Unflinching Hortimancer

Will’s Game of Life V3

WhiteBlueWill, Scion of Peace

Will’s Game of Life V3