Achilles Davenport — Commander art

Achilles Davenport

Achilles Davenport Commander Deck

by thundering_ninja100 cards

Achilles Davenport leads a Dimir Assassin tribal aggro deck. It floods the board with cheap, mostly deathtouch Assassins, anthems them up with the commander and other lords, and pushes evasive combat damage through with menace, flying and unblockable Auras plus Equipment. Connecting with Assassins is the engine. Combat damage triggers draw cards, generate value, enable cheap freerunning casts, and set up half-life and life-loss punishers. How it wins: Repeated evasive Assassin attacks, amplified by anthems and half-life triggers, chip opponents out, with Ramses, Assassin Lord turning any opponent's death after an Assassin attack into an outright game win. Key roles: - Assassin lords and anthems: Achilles Davenport and other type-based buffs grow the swarm of small Assassins into a real clock and reward going wide on the tribe (Ramses, Assassin Lord, Vanquisher's Banner, Adaptive Automaton). - Evasion package: Auras, menace and unblockability effects make sure Assassins connect each turn, which turns on freerunning and every combat-damage trigger (Aqueous Form, Aether Tunnel, Rogue Class). - Combat-damage card advantage: Assassins and Equipment that draw, loot or pull cards from opponents' libraries whenever they hit a player keep the hand full (Ezio, Blade of Vengeance, Mari, the Killing Quill, Arm-Mounted Anchor). - Life-chunking finishers: Halving life totals and sacrifice-fueled life loss shorten games dramatically once an Assassin gets through (Unstoppable Slasher, Virtus the Veiled, Shadow, Mysterious Assassin). - Deathtouch board control: Deathtouch bodies, granted deathtouch and tapped-creature or bounty kills deter blocks and pick off threats, alongside cheap and freerunning removal (Mari, the Killing Quill, Royal Assassin, Chain Assassination). - Equipment toolbox: Cheap Equipment adds haste, first strike, removal and myriad copies, letting one connecting Assassin hit several opponents at once (Blade of Selves, Phantom Blade, Hidden Blade).

Achilles Davenport decklist

  • Ace's Baseball Bat
  • Adventuring Gear
  • Arcane Signet
  • Arm-Mounted Anchor
  • Assassin Gauntlet
  • Blade of Selves
  • Charcoal Diamond
  • Dimir Signet
  • Hidden Blade
  • Lavaspur Boots
  • Phantom Blade
  • Sky Diamond
  • Sol Ring
  • Vanquisher's Banner
  • Access Tunnel
  • Cabal Coffers
  • Command Beacon
  • Command Tower
  • Darkwater Catacombs
  • Dimir Aqueduct
  • Drowned Catacomb
  • 10× Island
  • Nykthos, Shrine to Nyx
  • Reflecting Pool
  • Shipwreck Marsh
  • Sunken Hollow
  • Sunken Ruins
  • 11× Swamp
  • Temple of Deceit
  • Terramorphic Expanse
  • Adaptive Automaton
  • Agent of the Fates
  • Assassin Initiate
  • Aven Heartstabber
  • Basim Ibn Ishaq
  • Callidus Assassin
  • Cruel Sadist
  • Darkblade Agent
  • Desmond Miles
  • Ezio, Blade of Vengeance
  • Hired Poisoner
  • Hookblade Veteran
  • Mari, the Killing Quill
  • Poison-Blade Mentor
  • Ramses, Assassin Lord
  • Reno and Rude
  • Royal Assassin
  • Shadow, Mysterious Assassin
  • Termination Facilitator
  • Unstoppable Slasher
  • Vincent Valentine // Galian Beast
  • Virtus the Veiled
  • Aboshan's Desire
  • Aether Tunnel
  • Air Bladder
  • Aqueous Form
  • Arcane Flight
  • Arcanum Wings
  • Black Market
  • Rogue Class
  • Aetherspouts
  • Agony Warp
  • Anoint with Affliction
  • Armor of Shadows
  • Aura Finesse
  • Blustersquall
  • Brainstorm
  • Chain Assassination
  • Dark Ritual
  • Doom Blade
  • Fading Hope
  • Fatal Push
  • Go for the Throat
  • Take the Fall
  • Village Rites
  • Mu Yanling
  • Appetite for Brains
  • Asphyxiate
  • Swamp
  • Island
Loading deck…