Jace, Multiverse Architect — Commander art

Jace, Multiverse Architect

Jace, Multiverse Architect Commander Deck

by displaced_thalakos100 cards

Jace, Multiverse Architect leads a four-color control deck that makes cheap creature tokens with noncreature spells and turns them into the strongest creatures and planeswalkers in its library. Jace's −3 exiles a token and reveals cards until it hits a creature or planeswalker, then puts that card onto the battlefield. The deck runs only a handful of creatures and planeswalkers, all of them high-impact, so each flip lands a bomb. Between flips, Jace's +1 filters the hand, his attack tax shields him, and a heavy suite of counters, removal and wraths keeps the board in check while the polymorph targets come together. How it wins: It cheats huge creatures and powerful planeswalkers into play off expendable tokens, then rides them to victory behind a wall of interaction once opponents have been ground down. Key roles: - Token fodder: Instants, sorceries, enchantments and artifacts that create creature tokens. They feed Jace's −3 and other polymorph effects without adding creature cards that would dilute the reveals. - Polymorph effects: Spells and abilities beyond the commander that exile, sacrifice or transform a token and reveal cards until they hit a creature or planeswalker. They give the deck redundant ways to turn a token into a bomb. - Curated payoff targets: A small, deliberate set of game-ending creatures and planeswalkers with high mana costs or immediate impact. These are the only cards the reveals can hit, so every hit is worth cheating out. - Control suite: Counterspells, spot removal and board wipes that keep opponents from developing or punishing the deck. One-sided or token-friendly sweepers fit best, since the deck can rebuild fodder cheaply. - Planeswalker support and protection: Effects that add loyalty, copy or reuse planeswalker abilities, or deter attacks. These pair with Jace's {2} attack tax to keep Jace and the other walkers alive long enough to activate repeatedly. - Card selection and setup: Jace's +1 plus scry, draw and library-manipulation effects. They smooth the deck's land and spell mix and keep its interaction flowing.

Jace, Multiverse Architect decklist

  • Elspeth, Sun's Champion
  • Spark Double
  • Sheoldred, the Apocalypse
  • Nissa, Leyline Tamer
  • Ovika, Enigma Goliath
  • Darksteel Angel
  • Memnarch, the Warden
  • Avacyn, Angel of Horror
  • Serra's Emissary
  • Archfiend of Despair
  • Archon of Cruelty
  • Monologue Tax
  • Propaganda
  • Flawless Maneuver
  • Proteus Staff
  • Mass Polymorph
  • Synthetic Destiny
  • Despark
  • Fatehold Charm
  • Spell Pierce
  • Absorb
  • March of Otherworldly Light
  • Swords to Plowshares
  • Path to Exile
  • Preordain
  • Treasure Cruise
  • Into the Story
  • Brainsurge
  • Brainstorm
  • Singularity Rupture
  • Crux of Fate
  • Cleansing Nova
  • Sunfall
  • Martial Coup
  • White Sun's Twilight
  • Austere Command
  • Time Wipe
  • Damn
  • Overwrite the Multiverse
  • Toxic Deluge
  • Oath of Gideon
  • Black Market Connections
  • Secure the Wastes
  • Grand Crescendo
  • Skrelv's Hive
  • Staff of the Storyteller
  • Occult Epiphany
  • Shark Typhoon
  • Dreadhorde Invasion
  • Windcrag Siege
  • Lingering Souls
  • Dimir Signet
  • Azorius Signet
  • Izzet Signet
  • Rakdos Signet
  • Talisman of Creativity
  • Talisman of Dominance
  • Talisman of Indulgence
  • Talisman of Progress
  • Chromatic Lantern
  • Sol Ring
  • Arcane Signet
  • Fellwar Stone
  • Urza's Saga
  • Command Tower
  • Exotic Orchard
  • Fabled Passage
  • Reflecting Pool
  • Path of Ancestry
  • Prismatic Vista
  • Flooded Strand
  • Windswept Heath
  • Marsh Flats
  • Sacred Foundry
  • Hallowed Fountain
  • Steam Vents
  • Turbulent Crater
  • Turbulent Wetlands
  • Turbulent Shore
  • Drowned Catacomb
  • Sulfur Falls
  • Prairie Stream
  • Isolated Chapel
  • Glacial Fortress
  • Sulfurous Springs
  • Shivan Reef
  • Caves of Koilos
  • Underground River
  • Battlefield Forge
  • 2× Island
  • 3× Plains
  • Mountain
  • Swamp
  • Watery Grave
  • Polluted Delta
  • Escape Tunnel
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