
Kratos, God of War
Kratos, God of War Commander Deck
Mono-red aggro built around Kratos, God of War: Kratos gives every creature haste and punishes each player at their end step for every creature they control that didn't attack, so opponents are pressured into attacking. The deck attacks relentlessly, stacking extra combat phases, damage doublers and damage-redirecting creatures. Goad, Crawlspace and Kazuul make sure the opponents' forced attacks hurt each other more than they hurt Kratos's controller. All-basic Mountains let Blood Moon, Price of Progress, Sunspine Lynx and Trailblazer's Boots punish nonbasic-heavy opponents for free. How it wins: Repeated extra combats with double strike and damage amplifiers burn opponents out, backed by the Neheb, Dreadhorde Champion plus Aggravated Assault loop for effectively unlimited combats and mana, while Kratos's end-step triggers and burn finish off stragglers. Key roles: - Extra combats: Untap effects and additional combat phases multiply Kratos's double strike and every hasty attacker. Neheb's discard-for-mana turns Aggravated Assault into a near-infinite combat loop. (Aggravated Assault, Neheb, Dreadhorde Champion, Port Razer) - Damage amplification: Doublers and flat bonuses scale every combat hit, burn spell and redirect trigger into lethal. Torbran especially punishes many small red sources. (Gratuitous Violence, Fiendish Duo, Torbran, Thane of Red Fell) - Forced attacks and table politics: Goad and attack taxes push opponents into swinging at each other. Creatures that don't attack get punished by Kratos at end step, and creatures that do attack are funneled away from the pilot. (Disrupt Decorum, Alexios, Deimos of Kosmos, Kazuul, Tyrant of the Cliffs) - Damage redirection: Indestructible or damage-reflecting creatures turn board wipes, fights and pinging into direct player damage, pairing with Pyrohemia and Blasphemous Act. (Brash Taunter, Screaming Nemesis, Stuffy Doll) - Nonbasic punishment and no-lifegain: The all-Mountain mana base lets symmetrical land hate and anti-lifegain pieces hit only opponents, adding unavoidable chip damage. (Blood Moon, Sunspine Lynx, Sulfuric Vortex) - Rummaging and combat-fueled resources: Discard-draw spells, impulse draw and treasure-on-hit effects keep fuel flowing and feed Neheb and Inti, while rituals and cost reducers enable explosive turns. (Professional Face-Breaker, Inti, Seneschal of the Sun, Unexpected Windfall)
Kratos, God of War decklist
- Abrade
- Aggravated Assault
- Alexios, Deimos of Kosmos
- Arcane Signet
- Big Score
- Blasphemous Act
- Blood Moon
- Bolt Bend
- Brash Taunter
- Chaos Warp
- Crawlspace
- Curse of Opulence
- Cursed Mirror
- Darksteel Plate
- Disrupt Decorum
- Etali, Primal Storm
- Faithless Looting
- Fellwar Stone
- Fiendish Duo
- Frontier Warmonger
- Goblin War Drums
- Gratuitous Violence
- Great Train Heist
- Inti, Seneschal of the Sun
- Kazuul, Tyrant of the Cliffs
- Kediss, Emberclaw Familiar
- Light Up the Stage
- Lightning Bolt
- Lightning Greaves
- Mana Geyser
- Mind Stone
- 36× Mountain
- Neheb, Dreadhorde Champion
- Neheb, the Eternal
- Port Razer
- Price of Progress
- Professional Face-Breaker
- Pyrohemia
- Red Elemental Blast
- Return the Favor
- Rite of Flame
- Ruby Medallion
- Runaway Steam-Kin
- Scourge of the Throne
- Screaming Nemesis
- Seething Song
- Seize the Day
- Sol Ring
- Solphim, Mayhem Dominus
- Stuffy Doll
- Sulfuric Vortex
- Sunspine Lynx
- Swiftfoot Boots
- The Fire Crystal
- Thrill of Possibility
- Tibalt's Trickery
- Torbran, Thane of Red Fell
- Trailblazer's Boots
- Unexpected Windfall
- Urabrask the Hidden
- Vandalblast
- Vincent, Vengeful Atoner
- World at War