
Ezio auditore
Ezio Auditore da Firenze Commander Deck
Ezio Auditore da Firenze leads an Assassin tribal deck that floods the board with cheap, evasive legendary Assassins, connects with them every turn, and turns each hit into cards, tokens and life loss. Ezio's freerunning makes every Assassin spell castable for {B}{B} once an Assassin or commander has dealt combat damage, so early hits fuel a cheap stream of follow-up threats and freerunning spells. Lords and kindred anthems make the swarm hit harder, menace and unblockability carry it past blockers, and Ezio threatens to knock out any player at 10 life or less for five-color mana. How it wins: The deck chips opponents down with repeated evasive Assassin combat damage boosted by lords, double strike and extra combats, then finishes them through Ezio's 10-life kill, the board's raw damage, or Ramses, Assassin Lord turning any Assassin-attacked loss into a win. Key roles: - Connect and evade: Menace, fear, unblockability and tapping effects ensure Assassins deal the combat damage that turns on freerunning and every hit trigger (Cover of Darkness, Brotherhood Regalia, Ratonhnhaké꞉ton) - Assassin lords and anthems: Kindred and type-choosing pumps stack on the swarm so small bodies hit for lethal chunks, with one also cutting colored costs (Arno Dorian, Achilles Davenport, Chronicle of Victory) - Combat-damage card engine: Hit triggers draw cards, recast freerunning cards from the graveyard, and return historic cards, refilling the hand so each turn's cheap freerunning casts stay stocked (Ezio, Blade of Vengeance, Jacob Frye, Layla Hassan) - Freerunning payoffs: Spells that become cheap after a hit give removal, card draw, land ramp and extra combats at a discount (Overpowering Attack, Chain Assassination, Eagle Vision) - Historic and token synergies: Legendary Assassins trigger historic payoffs that grant double strike, make menace Assassin tokens, and drain on entry, while a one-sided sweeper and a bounce spell clear nonhistoric threats (Bayek of Siwa, Aya of Alexandria, Desynchronization) - Alternate kills and drain: Ezio's 10-life execution, the Assassin-attack win clause and death-triggered drains close games once opponents are low (Ramses, Assassin Lord, Vein Ripper, Vincent, Vengeful Atoner)
Ezio auditore decklist
- Thraximundar
- Massacre Girl, Known Killer
- Back in Town
- Morophon, the Boundless
- Patchwork Banner
- Massacre Girl, Most Wanted
- Shadow, Mysterious Assassin
- Crumbling Necropolis
- Nomad Outpost
- Sandsteppe Citadel
- Raven Eagle
- Vein Ripper
- Vincent, Vengeful Atoner
- Command Tower
- Ramses, Assassin Lord
- Swords to Plowshares
- Aya of Alexandria
- Cover of Darkness
- Watery Grave
- Bayek of Siwa
- Brotherhood Headquarters
- Altaïr Ibn-La'Ahad
- Overpowering Attack
- Desynchronization
- Arcane Signet
- Assassin's Trophy
- Desmond Miles
- Achilles Davenport
- Exotic Orchard
- Eagle Vision
- Basim Ibn Ishaq
- Arno Dorian
- Ezio, Blade of Vengeance
- Layla Hassan
- Brotherhood Regalia
- Jacob Frye
- Lydia Frye
- Evie Frye
- Edward Kenway
- Mari, the Killing Quill
- Ratonhnhaké꞉ton
- Secluded Courtyard
- Chain Assassination
- Kindred Dominance
- Smoke Bomb
- Godless Shrine
- Rooftop Bypass
- Assassin Initiate
- Viewpoint Synchronization
- Assassin Gauntlet
- Shao Jun
- Adéwalé, Breaker of Chains
- Sol Ring
- Adrestia
- Vraska Joins Up
- Talisman of Hierarchy
- Talisman of Indulgence
- Talisman of Dominance
- Talisman of Resilience
- Underground River
- Chronicle of Victory
- Hidden Blade
- Swiftfoot Boots
- Path to Exile
- Reno and Rude
- Overgrown Tomb
- Steam Vents
- Undergrowth Stadium
- Stormcarved Coast
- 5× Swamp
- Deathcap Glade
- Dragonskull Summit
- Deserted Beach
- Turbulent Moor
- Shattered Sanctum
- Shipwreck Marsh
- Hidden Lair
- Sunken Ruins
- Tainted Wood
- 3× Island
- Plains
- Forest
- Mountain
- Path of Ancestry
- Drowned Catacomb
- Chaos Warp
- Chromatic Lantern
- Arbaaz Mir
- Unclaimed Territory
- Sword of Light and Shadow
- Heroic Intervention
- Queen Marchesa
- Enduring Curiosity