Arahbo, Roar of the World — Commander art

Arahbo, Roar of the World

Arahbo, Roar of the World Commander Deck

by Roehlinator100 cards

Arahbo, Roar of the World leads a Cat tribal aggro deck. It is an engine even from the command zone: eminence gives a Cat +3/+3 every combat, and once Arahbo is on the battlefield, {1}{G}{W} per attacking Cat doubles that Cat's power and gives it trample. The list floods the board with Cats and Cat tokens, stacks lords and +1/+1 counters, and turns a few pumped attackers into lethal trampling threats, while landfall payoffs and ramp keep mana flowing for Arahbo's repeated activations. How it wins: A wide board of anthem-boosted Cats attacks, Arahbo doubles the biggest threats (double strikers especially) with trample, and mass pump finishes opponents through blockers. Key roles: - Cat lords and anthems: Static buffs make every token a real threat and raise power before Arahbo doubles it, so the doubling hits much harder (King of the Pride, Regal Caracal, Arahbo, the First Fang). - Cat token generation: Creatures that create Cat tokens on entering, on attacking, or on demand widen the board for lords and the go-wide finishers, and Doubling Season doubles both tokens and counters (Brimaz, King of Oreskos, Pride Sovereign, Doubling Season). - Double strike and evasive carriers: Double strikers get the most from eminence's +3/+3 and the paid power doubling with trample, and a flying double striker can end a game alone (Skyhunter Skirmisher, Adorned Pouncer, Ajani, Caller of the Pride). - Landfall and counters: Land ramp feeds triggers that add +1/+1 counters or make 2/2 Cats, and counter doubling grows the whole team. Counters also push power above base power for Kutzil, Malamet Exemplar's draw trigger (Felidar Retreat, Bristly Bill, Spine Sower, Sword of the Animist). - Combat-damage card draw: Connecting with attackers refuels the hand so the aggro deck doesn't run out of gas (Keeper of Fables, Toski, Bearer of Secrets, Kutzil, Malamet Exemplar). - Team pump and combat protection: One-shot mass pumps close games, and team-wide indestructible or phasing protects the board through combat and sweepers (Overrun, Jazal Goldmane, Make a Stand).

Arahbo, Roar of the World decklist

  • Ajani, Caller of the Pride
  • Adorned Pouncer
  • Arahbo, the First Fang
  • Avacyn's Pilgrim
  • Bounding Felidar
  • Brimaz, King of Oreskos
  • Bristly Bill, Spine Sower
  • Bronzehide Lion
  • Charming Prince
  • Cubwarden
  • Feline Sovereign
  • Fleecemane Lion
  • G'raha Tia
  • Helpful Hunter
  • Jazal Goldmane
  • Keeper of Fables
  • King of the Pride
  • Kutzil, Malamet Exemplar
  • Leonin Vanguard
  • Pride Sovereign
  • Qasali Ambusher
  • Qasali Pridemage
  • Reclamation Sage
  • Regal Caracal
  • Sacred Cat
  • Skyhunter Skirmisher
  • Solarium Sentry
  • Temur Sabertooth
  • Toski, Bearer of Secrets
  • Wood Elves
  • Arcane Signet
  • Darksteel Plate
  • Fellwar Stone
  • Herd Heirloom
  • Lavaspur Boots
  • Mind Stone
  • Skullclamp
  • Sol Ring
  • Swiftfoot Boots
  • Sword of Wealth and Power
  • Sword of the Animist
  • Beast Within
  • Claws Out
  • Clever Concealment
  • Generous Gift
  • Hunter's Insight
  • Make a Stand
  • Path to Exile
  • Swords to Plowshares
  • Vigorbloom Charm
  • Your Temple Is Under Attack
  • Austere Command
  • Cultivate
  • Nature's Lore
  • Overrun
  • Preposterous Proportions
  • Raise the Past
  • Rampant Growth
  • Rishkar's Expertise
  • Search for Tomorrow
  • Doubling Season
  • Felidar Retreat
  • Unflinching Courage
  • Brushland
  • Canopy Vista
  • Command Tower
  • 14× Forest
  • Fortified Village
  • Horizon Canopy
  • Overgrown Farmland
  • 14× Plains
  • Scavenger Grounds
  • Sungrass Prairie

Arahbo, Roar of the World

WhiteGreenLegendary Creature — Cat Avatar

updated 13h ago100 cards