Admiral Beckett Brass — Commander art

Admiral Beckett Brass

Admiral Beckett Brass Commander Deck

by spectral_orc352100 cards

A Grixis Pirate tribal aggro deck that floods the board with cheap Pirates, pumps them with lord effects, and swings wide so three or more Pirates connect with the same opponent each turn. That turns on Admiral Beckett Brass's end-step trigger, which permanently steals one of that player's nonland permanents. Along the way, a web of "whenever Pirates deal damage" payoffs turns every attack into Treasure, cards, and stolen spells, with Treasures feeding artifact synergies. How it wins: Repeated wide, evasive Pirate attacks pumped by lords grind opponents out, while Beckett Brass's end-step steals and incidental drain finish them off. Key roles: - Pirate density and lords: Many cheap Pirates make three connecting attackers easy, and anthem effects alongside Admiral Beckett Brass turn small bodies into real threats. (Corsair Captain, Icon of Ancestry, Captain Vargus Wrath) - Evasion and attack enablers: Unblockable, flying and menace Pirates, plus effects that neutralize or lock down blockers, help enough Pirates reach the same player to trigger the steal. (Storm Fleet Sprinter, Departed Deckhand, Warkite Marauder) - Combat-damage payoffs: Cards that reward Pirates hitting players turn each attack into extra cards, Treasure, or plays taken from opponents' libraries. (Breeches, Brazen Plunderer, Ramirez DePietro, Pillager, The Indomitable) - Treasure and artifact engine: Pirates that make Treasure fuel fast development and grow artifact-scaling or counter-placing Pirates, and can arm the team when Treasures become Equipment. (Gemcutter Buccaneer, Deadeye Plunderers, Captain Storm, Cosmium Raider) - Theft and borrowing: Beyond Admiral Beckett Brass, several effects take opponents' creatures, artifacts or spells, temporarily or for good, adding to the plundering theme. (Hostage Taker, Captivating Crew, Hijack) - Pirate recursion and aristocrat drain: Graveyard returns keep the crew rebuilding after wipes, while death and enter triggers add Treasure and chip damage. (Admiral Brass, Unsinkable, March of the Drowned, Forerunner of the Coalition)

Admiral Beckett Brass decklist

  • Arcane Signet
  • Commander's Sphere
  • Conqueror's Galleon // Conqueror's Foothold
  • Dimir Signet
  • Icon of Ancestry
  • Izzet Signet
  • Rakdos Signet
  • Sol Ring
  • The Indomitable
  • Treasure Map // Treasure Cove
  • Bloodfell Caves
  • Command Tower
  • Dismal Backwater
  • Evolving Wilds
  • Foreboding Ruins
  • Frostboil Snarl
  • 9× Island
  • 7× Mountain
  • Path of Ancestry
  • Smoldering Marsh
  • Sulfur Falls
  • Sunken Hollow
  • 7× Swamp
  • Swiftwater Cliffs
  • Terramorphic Expanse
  • Thriving Bluff
  • Unclaimed Territory
  • Admiral Brass, Unsinkable
  • Breeches, Brazen Plunderer
  • Captain Lannery Storm
  • Captain Storm, Cosmium Raider
  • Captain Vargus Wrath
  • Captivating Crew
  • Corsair Captain
  • Daring Saboteur
  • Deadeye Plunderers
  • Departed Deckhand
  • Dire Fleet Captain
  • Dire Fleet Daredevil
  • Enterprising Scallywag
  • Fathom Fleet Captain
  • Forerunner of the Coalition
  • Francisco, Fowl Marauder
  • Gemcutter Buccaneer
  • Greedy Freebooter
  • Hostage Taker
  • Lightning-Rig Crew
  • Malcolm, Keen-Eyed Navigator
  • Merchant Raiders
  • Pitiless Plunderer
  • Prosperous Pirates
  • Ramirez DePietro, Pillager
  • Ruthless Knave
  • Siren Stormtamer
  • Spectral Sailor
  • Staunch Crewmate
  • Storm Fleet Negotiator
  • Storm Fleet Sprinter
  • Warkite Marauder
  • Blood Sun
  • Makeshift Munitions
  • Sea Legs
  • Depths of Desire
  • Essence Scatter
  • Fiery Cannonade
  • Lookout's Dispersal
  • Murder
  • Negate
  • Opt
  • Shatter
  • Skulduggery
  • Unbury
  • Chart a Course
  • Contract Killing
  • Distant Melody
  • Feed the Swarm
  • Hijack
  • March of the Drowned
  • Pirate's Prize
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