The Wise Mothman — Commander art

The Wise Mothman

The Wise Mothman Commander Deck

by displaced_mutant100 cards

The deck runs on mill and +1/+1 counters together, with The Wise Mothman tying them into one engine. Every mill effect, from symmetrical rad counters and Raul to Ruin Crab and amplified opponent mill, turns milled nonland cards into +1/+1 counters spread across the board. Counter doublers, card draw off counters and repeated proliferate then snowball those counters into a large evasive army, while mill-triggered payoffs and graveyard recasting add tokens, cards and value. How it wins: It wins by attacking with flying, unblockable or trampling creatures pumped by counters, while opponents' libraries are emptied by stacked mill effects or by the Bloodchief Ascension loop with Mindcrank or The Master of Lake-town. Key roles: - Mill fuel: Rad counters from The Wise Mothman, saga chapters and enter triggers, plus landfall mill, tap-to-mill creatures and untap mill, give a steady stream of milled nonland cards to trigger the commander. The mill amplifier makes every opponent mill hit much harder. (Ruin Crab, The Water Crystal, Mesmeric Orb) - Counter multipliers: Doublers and plus-one effects inflate each +1/+1 counter the commander and other sources hand out, so a few milled cards become a huge board. (Corpsejack Menace, Branching Evolution, Winding Constrictor) - Proliferate: Repeated proliferate grows both the creatures' +1/+1 counters and opponents' rad counters, which in turn makes them mill more. (Agent Frank Horrigan, Inexorable Tide, Evolution Sage) - Counters into cards: Creatures that draw whenever counters land on them or connect with counters keep the hand full, and drawing in turn feeds more opponent mill. (Danny Pink, Fathom Mage, Psychic Corrosion) - Mill payoffs and graveyard value: Once-per-turn mill payoffs make tokens or draw. Other cards recast or reanimate milled cards from any graveyard and cash in rad and mill for life or recursion. (Raul, Trouble Shooter, The Master, Transcendent, Screeching Scorchbeast) - Life-loss mill finish: Damage-to-mill converters turn combat and ping damage into extra mill. Paired with Bloodchief Ascension, they create a self-sustaining loop of drain and mill that ends the game. (Bloodchief Ascension, Mindcrank, The Master of Lake-town)

The Wise Mothman decklist

  • Altar of the Brood
  • Arcane Signet
  • Mesmeric Orb
  • Mindcrank
  • Sol Ring
  • Swiftfoot Boots
  • Talisman of Curiosity
  • Talisman of Dominance
  • Talisman of Resilience
  • The Water Crystal
  • Bojuka Bog
  • Breeding Pool
  • Command Tower
  • Darkwater Catacombs
  • Drowned Catacomb
  • Exotic Orchard
  • 4× Forest
  • Hinterland Harbor
  • 4× Island
  • Mariposa Military Base
  • Mortuary Mire
  • Opulent Palace
  • Overflowing Basin
  • Overgrown Tomb
  • Path of Ancestry
  • Polluted Delta
  • Rejuvenating Springs
  • Sunken Hollow
  • 4× Swamp
  • Tainted Isle
  • Tainted Wood
  • Undergrowth Stadium
  • Viridescent Bog
  • Watery Grave
  • Woodland Cemetery
  • Zagoth Triome
  • Agent Frank Horrigan
  • Bloatfly Swarm
  • Corpsejack Menace
  • Danny Pink
  • Evolution Sage
  • Evolution Witness
  • Fathom Mage
  • Feral Ghoul
  • Glowing One
  • Infesting Radroach
  • Kami of Whispered Hopes
  • Marcus, Mutant Mayor
  • Mirelurk Queen
  • Muldrotha, the Gravetide
  • Nightkin Ambusher
  • Rampaging Yao Guai
  • Raul, Trouble Shooter
  • Ruin Crab
  • Screeching Scorchbeast
  • Strong, the Brutish Thespian
  • Syr Konrad, the Grim
  • Tato Farmer
  • The Master of Lake-town
  • The Master, Transcendent
  • Thrummingbird
  • Vexing Radgull
  • Winding Constrictor
  • Bloodchief Ascension
  • Branching Evolution
  • Guardian Project
  • Hardened Scales
  • Inexorable Tide
  • Psychic Corrosion
  • Struggle for Project Purity
  • Vault 12: The Necropolis
  • Assassin's Trophy
  • Atomize
  • Contaminated Drink
  • Counterspell
  • Heroic Intervention
  • Inspiring Call
  • Mutational Advantage
  • Putrefy
  • Radstorm
  • Ripples of Potential
  • Casualties of War
  • Cultivate
  • Farseek
  • Maddening Cacophony
  • Nature's Lore
  • Nuclear Fallout
  • Rampant Growth
  • Swamp
  • Forest

The Wise Mothman

BlueBlackGreenLegendary Creature — Insect Mutant

updated 1d ago100 cards