
Kellan THESE NUTS
Kellan, the Kid Commander Deck
This is a Bant "cast from anywhere but the hand" value deck. Kellan, the Kid turns every spell cast from the library top, exile, foretell, plot, suspend, airbend or cascade into a free permanent from hand of equal or lesser mana value, or a free land drop if no permanent fits. Card advantage engines, cost reducers and big top-end spells stack these triggers so that one turn snowballs into several deployments at once. How it wins: It overwhelms the table with a board of large creatures and tokens dumped for free through repeated Kellan triggers, then closes with mass pump, trample and extra turns. Key roles: - Off-hand casting sources: These let spells be cast from the library top or from graveyard flashback, so each card played that way fires Kellan, the Kid and keeps the chain going (Future Sight, Magus of the Future, The Reality Chip). - Exile, plot, foretell and suspend: Cards are parked in exile on earlier turns and cast later, giving reliable, timeable Kellan triggers and cheap or free casts (Plan the Heist, Alrund's Epiphany, Appa, Steadfast Guardian). - Free-cast cascades: Cascade, discover and free-cast reveals put spells on the stack without using the hand, so one big spell becomes a chain of free permanents (Apex Devastator, Chimil, the Inner Sun, Aminatou's Augury). - Payoffs and cost reducers: These draw cards, make tokens or cheapen spells cast from outside the hand, rewarding the same pattern Kellan, the Kid does (Vega, the Watcher, Doc Aurlock, Grizzled Genius, Sage of the Beyond). - High-value permanents in hand: Expensive creatures are best dropped for free off big Kellan triggers and give the deck its finishing power (Avenger of Zendikar, End-Raze Forerunners, Hullbreaker Horror). - Ramp and land drops: Mana rocks, dorks and land fetching power out the engine early, and spare land cards in hand give Kellan's land fallback a use (Mirari's Wake, Bloom Tender, Three Visits).
Kellan THESE NUTS decklist
- 6× Island
- 4× Plains
- 5× Forest
- Arcane Signet
- Command Tower
- Oko, Thief of Crowns
- Mirari's Wake
- Swan Song
- Aminatou's Augury
- Birds of Paradise
- Bloom Tender
- Evolving Wilds
- Fblthp, the Lost
- Lightning Greaves
- Nature's Lore
- Path to Exile
- Rhystic Study
- Search for Tomorrow
- Sol Ring
- Swords to Plowshares
- Teferi's Protection
- Heroic Intervention
- Mystic Forge
- Exotic Orchard
- Seaside Citadel
- Magus of the Future
- Breeding Pool
- Avenger of Zendikar
- Bountiful Promenade
- Future Sight
- Canopy Vista
- End-Raze Forerunners
- Hallowed Fountain
- Guardian Project
- Temple Garden
- Rashmi, Eternities Crafter
- Garruk's Horde
- Mana Confluence
- Talisman of Progress
- Glacial Fortress
- Reflecting Pool
- Talisman of Curiosity
- Flawless Maneuver
- Ancestral Vision
- Three Visits
- Hinterland Harbor
- Rejuvenating Springs
- Apex Devastator
- Alrund's Epiphany
- Cosmos Charger
- Saw It Coming
- Vega, the Watcher
- Sage of the Beyond
- Sol Talisman
- Overgrown Farmland
- Deserted Beach
- Augur of Autumn
- Lier, Disciple of the Drowned
- Memory Deluge
- Dreamroot Cascade
- Hullbreaker Horror
- The Reality Chip
- Tamiyo's Safekeeping
- Spara's Headquarters
- Tlincalli Hunter // Retrieve Prey
- Delighted Halfling
- Up the Beanstalk
- Chimil, the Inner Sun
- Fblthp, Lost on the Range
- Jace Reawakened
- Plan the Heist
- Make Your Own Luck
- Visage Bandit
- Outcaster Trailblazer
- Railway Brawler
- Doc Aurlock, Grizzled Genius
- Savvy Trader
- Ultimate Magic: Holy
- Appa, Steadfast Guardian
- Airbending Lesson
- Formidable Speaker
- Avatar's Wrath
- Monk Gyatso
- Echocasting Symposium
- Turbulent Shore
- Sensei's Divining Top
- The Key to the Vault