The Necrobloom — Commander art

The Necrobloom

The Necrobloom Commander Deck

Lands-matter graveyard deck that turns every land drop into bodies: The Necrobloom makes a Plant on each landfall and upgrades to a 2/2 Zombie once seven differently-named lands are out, while giving land cards in the graveyard dredge 2. The deck sacrifices, fetches and mills lands into the graveyard, replays them through extra land drops and play-from-graveyard effects, and stacks Zombie production from both landfall and creature cards leaving the graveyard. Token doublers and Zombie lords turn that steady stream into a wide, pumped army. How it wins: It overwhelms opponents with a growing horde of buffed, menacing Zombie tokens, finishing with drain effects like Gempalm Polluter or Shepherd of Rot, or with The Gitrog Monster's dredge loop that mills the whole library. Key roles: - Land recursion and extra drops: Lets lands be replayed from the graveyard and played more than once per turn, so every turn produces multiple landfall triggers for The Necrobloom (Ancient Greenwarden, Icetill Explorer, Crucible of Worlds) - Land sacrifice and fetching: Sacrifice outlets and fetches put lands into the graveyard and pull new, differently-named lands from the library, fueling both landfall and the seven-name threshold (Scapeshift, Knight of the Reliquary, Elvish Reclaimer) - Self-mill and dredge engine: Milling and dredging fill the graveyard with lands and creatures, and The Gitrog Monster turns each land hitting the yard into a card draw that can be replaced by dredge, looping with The Necrobloom or Dakmor Salvage into the whole library (The Gitrog Monster, Hedge Shredder, Life from the Loam) - Graveyard-exile Zombie makers: Creature cards and other cards leaving the graveyard become extra Zombie tokens, Plants or value, rewarding all the milling (Tormod, the Desecrator, Teval's Judgment, Insidious Roots) - Token multiplication and Zombie anthems: Doublers multiply every landfall and graveyard token, while lords, menace and afflict make the horde lethal (Parallel Lives, Anointed Procession, Lost Monarch of Ifnir) - Mass returns and lock pieces: Big reanimation and mass land returns produce explosive turns, and Glacial Chasm, kept around through graveyard replays, can be paired with Icetill Explorer to prevent all damage dealt to the player (Splendid Reclamation, Eerie Ultimatum, Glacial Chasm)

The Necrobloom decklist

  • Aftermath Analyst
  • Ancient Greenwarden
  • Anointed Procession
  • Archdruid's Charm
  • Arid Archway
  • Assassin's Trophy
  • Bala Ged Recovery
  • Bayou
  • Bojuka Bog
  • Boseiju, Who Endures
  • Cemetery Reaper
  • Cemetery Recruitment
  • Command Tower
  • Conduit of Worlds
  • Constant Mists
  • Corpseweft
  • Cradle of the Accursed
  • Crop Rotation
  • Crucible of Worlds
  • Cursecloth Wrappings
  • Dakmor Salvage
  • Damn
  • Desert of the Glorified
  • Desert of the Indomitable
  • Dina's Guidance
  • Dread Summons
  • Dunes of the Dead
  • Echoing Deeps
  • Eerie Ultimatum
  • Eladamri's Call
  • Elvish Reclaimer
  • Empty the Pits
  • Endless Ranks of the Dead
  • Exploration
  • Exploration Broodship
  • Explore
  • Farseek
  • Field of the Dead
  • Gempalm Polluter
  • Ghoulcaller Gisa
  • Glacial Chasm
  • God-Pharaoh's Gift
  • Godless Shrine
  • Graf Harvest
  • Gravecrawler
  • Gravedig
  • Gravespawn Sovereign
  • Graveyard Marshal
  • Grim Reaper's Scythe
  • Grixis Slavedriver
  • Hedge Shredder
  • Horizon of Progress
  • Icetill Explorer
  • Indatha Triome
  • Insidious Roots
  • Knight of the Reliquary
  • Life from the Loam
  • Liliana, Death's Majesty
  • Liliana, the Last Hope
  • Liliana, Untouched by Death
  • Lord of the Undead
  • Lost Monarch of Ifnir
  • Lotus Field
  • Lush Portico
  • Marsh Flats
  • Midnight Ritual
  • Nature's Lore
  • Necromancer's Covenant
  • Overgrown Tomb
  • Parallel Lives
  • Path to Exile
  • Realms Uncharted
  • Reanimate
  • Relentless Dead
  • Ripples of Undeath
  • Rot Hulk
  • Savannah
  • Scapeshift
  • Scrubland
  • Shadowy Backstreet
  • Shambling Shell
  • Shepherd of Rot
  • Shifting Woodland
  • Six
  • Splendid Reclamation
  • Squandered Resources
  • 6× Swamp
  • Swords to Plowshares
  • Sylvan Scrying
  • Takenuma, Abandoned Mire
  • Talon Gates of Madara
  • Temple Garden
  • Teval's Judgment
  • Thalia and The Gitrog Monster
  • The Gitrog Monster
  • Thespian's Stage
  • Three Visits
  • Tormod, the Desecrator
  • Traverse the Ulvenwald
  • Tymaret Calls the Dead
  • Underground Mortuary
  • Unholy Grotto
  • Urza's Cave
  • Uurg, Spawn of Turg
  • Verdant Catacombs
  • Vesuva
  • Walk-In Closet
  • Wight of the Reliquary
  • Windswept Heath
  • Zul Ashur, Lich Lord
  • Zuran Orb
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