Xyris, the Writhing Storm — Commander art

Xyris

Xyris, the Writhing Storm Commander Deck

by totosaurus100 cards

Voltron-style tempo deck that helps everyone, until it doesn’t. Help the weakest player with some cards. Xyris is a harmless cutie, so a single tiny buff won't be the end of the world. Only that you buffed him right after your opponent accepted not to block, but they will understand. Shrug and apologise. Get some snakes, just by chance. Whoops, you do 1 damage to all opponents for each creature that enters the battlefield. Play a wheel. Let the chaos begin. How it wins: Repeated combat damage from a pumped, double-striking or unblockable Xyris or other evasive attacker, topped off by draw-punishing and token-based pings that drain opponents. Key roles: - Pump and combat tricks: Cheap instant-speed power boosts and double strike make Xyris hit for lethal chunks, and inflate how many cards its combat trigger draws. (Temur Battle Rage, Become Immense, Colossal Growth) - Evasion and connecting: Unblockability, menace and flying carriers make sure Xyris or a saboteur actually deals combat damage. (Aqueous Form, Rogue's Passage, Cold-Eyed Selkie) - Targeting value: Creatures and enchantments reward the deck for targeting its own creatures, so every pump or protection spell also draws or copies. (Season of Growth, Stormchaser Drake, Mirrorwing Dragon) - Forced draws into Snakes: Wheels and extra-draw effects make opponents draw beyond their first card, so Xyris floods the board with Snake tokens while refilling the deck's own hand. (Windfall, Rites of Flourishing, Dragon Mage) - Token payoff and draw punishment: The Snake and other tokens fuel sacrifice and creature-enters damage engines, and the deck's own heavy drawing drains each opponent directly. (Goblin Bombardment, Molten Gatekeeper, Psychosis Crawler) - Protection and interaction: Hexproof and indestructible tricks keep the suited-up attacker alive, while counters and fight effects clear the way. (Snakeskin Veil, Gaea's Gift, Counterspell)

Xyris decklist

  • 3× Island
  • 5× Mountain
  • 8× Forest
  • Temple of Abandon
  • Arcane Signet
  • Command Tower
  • Oakhame Adversary
  • Arcane Denial
  • Become Immense
  • Coiling Oracle
  • Counterspell
  • Cultivate
  • Evolving Wilds
  • Frontier Bivouac
  • Giant Growth
  • Goblin Bombardment
  • Groundswell
  • Harrow
  • Invigorate
  • Reliquary Tower
  • Rogue's Passage
  • Sakura-Tribe Elder
  • Search for Tomorrow
  • Snake Umbra
  • Sol Ring
  • Temur Battle Rage
  • Thought Vessel
  • Unclaimed Territory
  • Temple of Epiphany
  • Temple of Mystery
  • Dragon Mage
  • Season of Growth
  • Commander's Sphere
  • Exotic Orchard
  • Magus of the Wheel
  • Simic Growth Chamber
  • Windfall
  • Geode Golem
  • Path of Ancestry
  • Cinder Glade
  • Gruul Turf
  • Izzet Boilerworks
  • Izzet Guildgate
  • Simic Guildgate
  • Yavimaya Coast
  • Spellbook
  • Artifact Mutation
  • Kodama's Reach
  • Rites of Flourishing
  • Kessig Wolf Run
  • Ohran Viper
  • Trygon Predator
  • Mirrorwing Dragon
  • End-Raze Forerunners
  • Growth Spiral
  • Cascade Bluffs
  • Cold-Eyed Selkie
  • Brute Force
  • Talisman of Curiosity
  • Hunter's Insight
  • Psychosis Crawler
  • Vines of Vastwood
  • Ram Through
  • Rattleclaw Mystic
  • Titan's Strength
  • Hinterland Harbor
  • Aqueous Form
  • Inscription of Abundance
  • Roiling Regrowth
  • Snakeskin Veil
  • Decisive Denial
  • Stormchaser Drake
  • Witty Roastmaster
  • Colossal Growth
  • Combat Research
  • Shore Up
  • Gaea's Gift
  • Mercurial Spelldancer
  • Blazing Crescendo
  • Beamtown Beatstick
  • Deeproot Wayfinder
  • Cosmic Hunger
  • Royal Treatment
  • Get a Leg Up
  • Molten Gatekeeper
  • Siege Smash
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