Noctis, Heir Apparent — Commander art

Noctis, Heir Apparent

Noctis, Heir Apparent Commander Deck

The deck is an Esper Voltron-style equipment deck that suits up creatures, Noctis above all, and wins through combat damage triggers. Noctis can Warp-Strike back in tapped, attacking and unblockable during combat, and every creature entering during combat (Noctis himself, ninjutsu creatures, myriad copies, flashed-in creatures, attacking tokens) lets him reattach any Equipment mid-combat, so the best gear lands on whichever attacker got through. Equipment cost reducers, free-attach effects and tutors keep the gear flowing, while lock pieces stop opponents from interacting on the deck's turn. How it wins: It connects with an unblockable or evasive, heavily equipped attacker, often with double strike or extra combat, chaining damage triggers into card advantage, free spells and lethal commander or combat damage. Key roles: - Combat-entry reattachment: Creatures entering mid-combat trigger Noctis to move Equipment onto the unblocked attacker, and ninjutsu returns unblocked bodies so they can re-enter and trigger again, sometimes drawing cards along the way (Yuriko, the Tiger's Shadow, Covert Technician, The Blue Spirit) - Free equipping and cheating Equipment in: Auto-attach, zero-cost equips and instant-speed equipping turn heavy equip costs into tempo (Hammer of Nazahn, Puresteel Paladin, Sigarda's Aid) - Equipment tutors and cost reduction: Tutoring, discounts and draws on every Equipment cast keep the gear coming (Stoneforge Mystic, Sram, Senior Edificer, Cloud, Midgar Mercenary) - Damage-trigger payoffs: Gear that converts a single connection into cards, free spells, ramp and stolen permanents, with Cloud doubling triggers (Robe of the Archmagi, Buster Sword, The Key to the Vault) - Damage multipliers: Double strike, extra combats and myriad copies multiply both damage and triggers, including copied attached gear from Arna (Genji Glove, Halvar, God of Battle, Blade of Selves) - Opponent lockout and recursion: Turn-locks and attack taxes protect the all-in combat step, while graveyard casting and returns rebuild lost gear (Conqueror's Flail, Voice of Victory, Noctis, Prince of Lucis)

Noctis, Heir Apparent decklist

  • Aettir and Priwen
  • Arcane Signet
  • Blackblade Reforged
  • Blade of Selves
  • Buster Sword
  • Colossus Hammer
  • Conqueror's Flail
  • Excalibur, Sword of Eden
  • Fishing Gear
  • Genji Glove
  • Hammer of Nazahn
  • Hero's Blade
  • Machinist's Arsenal
  • Robe of the Archmagi
  • Sol Ring
  • Swiftfoot Boots
  • Sword of Feast and Famine
  • Sword of Hearth and Home
  • Sword of the Animist
  • Talisman of Dominance
  • Talisman of Hierarchy
  • Talisman of Progress
  • The Key to the Vault
  • Academy Ruins
  • Adarkar Wastes
  • Arcane Sanctum
  • Caves of Koilos
  • Command Tower
  • Drowned Catacomb
  • Exotic Orchard
  • Flooded Strand
  • Glacial Fortress
  • Godless Shrine
  • Hallowed Fountain
  • 4× Island
  • Isolated Chapel
  • Marsh Flats
  • Morphic Pool
  • 5× Plains
  • Polluted Delta
  • Prairie Stream
  • Raffine's Tower
  • Sea of Clouds
  • Sunken Hollow
  • 4× Swamp
  • Underground River
  • Vault of Champions
  • Watery Grave
  • Adeline, Resplendent Cathar
  • Arna Kennerüd, Skycaptain
  • Baleful Strix
  • Basim Ibn Ishaq
  • Cid, Freeflier Pilot
  • Cloud, Midgar Mercenary
  • Codsworth, Handy Helper
  • Covert Technician
  • Danitha Capashen, Paragon
  • Esper Sentinel
  • Halvar, God of Battle // Sword of the Realms
  • Noctis, Prince of Lucis
  • Prosperous Thief
  • Puresteel Paladin
  • Squall, SeeD Mercenary
  • Sram, Senior Edificer
  • Stoneforge Mystic
  • The Blue Spirit
  • The Mighty Thor, Jane Foster
  • Voice of Victory
  • Yuriko, the Tiger's Shadow
  • Candlekeep Sage
  • Forge Anew
  • Propaganda
  • Sigarda's Aid
  • Training Grounds
  • Akroma's Will
  • An Offer You Can't Refuse
  • Anguished Unmaking
  • Battlefield Improvisation
  • Counterspell
  • Dispatch
  • Dovin's Veto
  • Path to Exile
  • Swords to Plowshares
  • Void Rend
  • Damn
  • Flash Photography
  • Open the Armory
  • Swamp
  • Island
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