Yuriko, the Tiger's Shadow
Yuriko, the Tiger's Shadow Commander Deck
Yuriko, the Tiger's Shadow is deployed cheaply via commander ninjutsu by bouncing evasive, often zero-cost creatures back to hand after they slip through unblocked, then repeatedly connecting with a growing ninja force to drain opponents' life totals based on the mana values of revealed cards. The deck runs numerous unblockable one-drops and changelings as ninjutsu enablers, while Silver-Fur Master buffs the ninja team and Ingenious Infiltrator generates additional card draw whenever any ninja connects. The win condition is a combination of accumulated life loss from high-mana-value cards cascading off combat triggers, supplemented by extra turn spells and board wipes to protect attackers and close out the game.
Decklist
- Kaito, Dancing Shadow
- Baleful Strix
- Changeling Outcast
- Dokuchi Silencer
- Faerie Seer
- Fallen Shinobi
- Fourth Bridge Prowler
- Ingenious Infiltrator
- Memnite
- Mist-Cloaked Herald
- Mist-Syndicate Naga
- Mistblade Shinobi
- Moon-Circuit Hacker
- Moonblade Shinobi
- Moonsnare Specialist
- Mothdust Changeling
- Nashi, Moon Sage's Scion
- Ninja of the Deep Hours
- Ornithopter
- Prosperous Thief
- Saiba Cryptomancer
- Satoru Umezawa
- Shadow of Mortality
- Silent-Blade Oni
- Silver-Fur Master
- Skullsnatcher
- Slither Blade
- Spectral Sailor
- Stonecoil Serpent
- Tetsuko Umezawa, Fugitive
- Thieves' Guild Enforcer
- Thousand-Faced Shadow
- Triton Shorestalker
- Universal Automaton
- Wingcrafter
- Arcane Signet
- Crystal Ball
- Sol Ring
- Brainstorm
- Commit // Memory
- Counterspell
- Dig Through Time
- Dispel
- Drown in the Loch
- Far // Away
- Filter Out
- Murderous Cut
- Negate
- Otherworldly Gaze
- Overwhelming Remorse
- Sheoldred's Edict
- Spite // Malice
- Connive // Concoct
- Crippling Fear
- Dead Drop
- Discovery // Dispersal
- Expropriate
- In Garruk's Wake
- Ponder
- Temporal Mastery
- Treasure Cruise
- Reconnaissance Mission
- Smoke Shroud
- Access Tunnel
- Bojuka Bog
- Castle Vantress
- Choked Estuary
- Command Tower
- Creeping Tar Pit
- Darkwater Catacombs
- Evolving Wilds
- Halimar Depths
- 8× Island
- Mortuary Mire
- Mystic Sanctuary
- Reliquary Tower
- Rivendell
- Rogue's Passage
- Sunken Hollow
- 5× Swamp
- Tainted Isle
- Temple of Deceit
- Terramorphic Expanse
- Watery Grave
- Clearwater Pathway // Murkwater Pathway
- Drowned Catacomb
- Gloomlake Verge
- Underground River