
Cloud, Ex-SOLDIER
Cloud, Ex-SOLDIER Commander Deck
Cloud, Ex-SOLDIER leads a Naya Voltron deck that stacks Equipment on its hasty 4/4 body to win through commander damage. Cloud's enter trigger attaches an Equipment for free the turn it lands, and its attack trigger draws a card for each equipped attacker. Once Cloud reaches 7 power, each attack also makes two Treasure, so heavy Equipment turns every swing into cards and mana that pay for more Equipment and equip costs. How it wins: Cloud comes in with haste already carrying gear, gets pushed to lethal power with evasion, and kills opponents one at a time with 21 commander damage. Key roles: - Power-boosting Equipment: Equipment that adds a lot of power gets Cloud to the 7-power Treasure threshold quickly and shortens the commander damage clock, ideally with a big piece attached for free by Cloud's enter trigger. - Cheap equip and attachment tricks: Effects that lower equip costs, attach Equipment for free, or fetch Equipment from the library let Cloud suit up in one turn, even right after being recast. - Evasion and combat keywords: Gear and auras that grant flying, trample, double strike or unblockability make sure Cloud's damage reaches the player, and double strike doubles the commander damage. - Protection for the commander: Equipment and instants that grant hexproof, indestructible or shroud keep a heavily invested Cloud alive against removal, wraths and blockers. - Equipped secondary attackers: A few cheap creatures or Equipment that create bodies to carry spare gear raise Cloud's per-attack card draw and offer a backup threat if Cloud is answered. - Treasure and card payoff sinks: Expensive Equipment, big equip costs and mana-hungry abilities turn Cloud's Treasure and card draw into a bigger board.
Cloud, Ex-SOLDIER decklist
- Buster Sword
- Genji Glove
- Cloud, Midgar Mercenary
- Gilgamesh, Master-at-Arms
- Colossus Hammer
- Ultima Weapon
- Tifa, Martial Artist