Daxos the Returned — Commander art

Call the Spirits

Daxos the Returned Commander Precon

Commander 2015100 cards

This is an Orzhov enchantress deck. Casting enchantments, including enchantment creatures and bestow Auras, grows Daxos's experience counters, so every Spirit token it makes gets bigger over time. Cast-triggers stack on top of that: card draw, Angel tokens and team-wide counters. Constellation creatures turn each enchantment entering into removal, life gain, evasion or a hasty attacker. How it wins: It builds a wide board of growing Spirits, Angels and other tokens, pumps them with anthems and counters, and attacks through with evasion, while Constellation drain and extort chip away at opponents' life. Key roles: - Enchantment cast engine: Each enchantment cast adds an experience counter for Daxos the Returned's Spirits and also draws cards, makes 4/4 flyers or puts counters on the whole team, so every spell grows the board. (Sigil of the Empty Throne, Mesa Enchantress, Celestial Ancient) - Constellation payoffs: Enchantments entering trigger creatures that shrink the opposing team, give a creature intimidate, gain life or animate a hasty 5/5 flyer. Cheap Auras and enchantment removal double as triggers. (Doomwake Giant, Daxos's Torment, Dreadbringer Lampads) - Enchantment-based interaction: Removal, exile effects and Seals that are also enchantments, so answering threats still feeds the engine. (Grasp of Fate, Banishing Light, Seal of Doom) - Go-wide and anthems: Token makers and extra bodies fill the board, then global pumps, bestow Auras and myriad attackers turn the wide board into lethal damage. (Ajani's Chosen, Dictate of Heliod, Marshal's Anthem) - Enchantment recursion: Returns enchantments from the graveyard to hand or play, so the deck can recast them for more triggers and rebuild after board wipes. (Open the Vaults, Silent Sentinel, Crystal Chimes) - Life drain and value: Life gain and life-loss effects pay for black card draw and slowly drain the table, with Karlov growing off the life gained. (Underworld Coinsmith, Treasury Thrull, Phyrexian Arena)

Call the Spirits decklist

  • Oreskos Explorer
  • Karlov of the Ghost Council
  • Underworld Coinsmith
  • Burnished Hart
  • Bastion Protector
  • Dawnglare Invoker
  • Ghostblade Eidolon
  • Kor Sanctifiers
  • Monk Idealist
  • Mesa Enchantress
  • Nighthowler
  • Corpse Augur
  • Fate Unraveler
  • Ajani's Chosen
  • Doomwake Giant
  • Dreadbringer Lampads
  • Celestial Ancient
  • Celestial Archon
  • Herald of the Host
  • Banshee of the Dread Choir
  • Thief of Blood
  • Treasury Thrull
  • Sandstone Oracle
  • Silent Sentinel
  • Teysa, Envoy of Ghosts
  • Ancient Craving
  • Gild
  • Dawn to Dusk
  • Righteous Confluence
  • Open the Vaults
  • Deadly Tempest
  • Death Grasp
  • Sol Ring
  • Wayfarer's Bauble
  • Lightning Greaves
  • Orzhov Signet
  • Thought Vessel
  • Crystal Chimes
  • Orzhov Cluestone
  • Phyrexian Reclamation
  • Seal of Cleansing
  • Grave Peril
  • Banishing Light
  • Cage of Hands
  • Karmic Justice
  • Vow of Duty
  • Fallen Ideal
  • Seal of Doom
  • Vow of Malice
  • Aura of Silence
  • Grasp of Fate
  • Shielded by Faith
  • Phyrexian Arena
  • Underworld Connections
  • Daxos's Torment
  • Marshal's Anthem
  • Dictate of Heliod
  • Sigil of the Empty Throne
  • Black Market
  • Necromancer's Covenant
  • Barren Moor
  • Command Tower
  • Evolving Wilds
  • Ghost Quarter
  • New Benalia
  • Orzhov Basilica
  • Orzhov Guildgate
  • Rogue's Passage
  • Scoured Barrens
  • Secluded Steppe
  • Tainted Field
  • Temple of the False God
  • Terramorphic Expanse
  • Vivid Marsh
  • Vivid Meadow
  • 3× Plains
  • 3× Plains
  • 3× Plains
  • 2× Plains
  • 4× Swamp
  • 3× Swamp
  • 3× Swamp
  • 3× Swamp
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