
Counter Intelligence
Inspirit, Flagship Vessel Commander Precon
This is a Jeskai artifact counters deck that lays down artifacts, then grows them with charge and +1/+1 counters and proliferates them, all under Inspirit's blanket of hexproof and indestructible for its other artifacts. Inspirit is stationed by tapping creatures. Once it reaches 1+ charge counters, it adds a +1/+1 counter or two charge counters to another artifact every combat, which accelerates counter-scaling engines like Empowered Autogenerator, Titan Forge, Insight Engine and Darksteel Reactor. Proliferate effects, counter doublers and counter-moving tools multiply that growth. The protected board also lets board wipes that spare artifacts, or that only hit nonartifact creatures, clear the opponents out. How it wins: It wins by pushing counters past a threshold, either 30 counters for Lux Artillery's 10 damage to each opponent or 20 charge counters on Darksteel Reactor, or by swinging with huge counter-pumped artifact creatures and Golem tokens given haste and evasion. Key roles: - Proliferate engine: These cards repeatedly add a counter of every kind already present, and Tekuthal, Inquiry Dominus doubles each proliferate, so Inspirit's per-combat counters and every charge-based artifact climb quickly. (Tekuthal, Inquiry Dominus, Kilo, Apogee Mind, Surge Conductor) - Counter payoffs and alternate wins: These artifacts convert accumulated counters into mana, cards, removal, or an outright win. (Darksteel Reactor, Lux Artillery, Empowered Autogenerator) - Counter multiplication and relocation: These cards double, move or preserve counters, so a stack can be concentrated on a win-condition artifact or saved when a permanent leaves. (Deepglow Skate, Moxite Refinery, Resourceful Defense) - Station fodder and token makers: Creatures and Golem or Gnome token producers supply bodies to tap for Inspirit and Uthros Research Craft, and later become the attacking force. (Titan Forge, Threefold Thunderhulk, Golem Foundry) - Artifact density, sunburst and cost reduction: Cheap artifacts, artifact lands, cost reducers and sunburst or converge enablers deploy many counter-bearing permanents quickly, which also fuels improvise, affinity and artifact-cast draw. (Solar Array, Etherium Sculptor, Jhoira, Weatherlight Captain) - One-sided sweepers and combat finish: Indestructible artifacts survive wrath effects that clear opposing creatures. Artifact-animating and haste effects then turn noncreature artifacts into an attacking army, with Alibou adding direct damage. (Organic Extinction, Depthshaker Titan, Alibou, Ancient Witness)
Counter Intelligence decklist
- Kilo, Apogee Mind
- Patrolling Peacemaker
- Insight Engine
- Uthros Research Craft
- Depthshaker Titan
- Long-Range Sensor
- Moxite Refinery
- Solar Array
- Surge Conductor
- Glittering Massif
- Radiant Summit
- Swan Song
- Chaos Warp
- Cloud Key
- Gavel of the Righteous
- Battlefield Forge
- Angel of the Ruins
- Fumigate
- Organic Extinction
- Resourceful Defense
- Chrome Host Seedshark
- Cyberdrive Awakener
- Deepglow Skate
- Emry, Lurker of the Loch
- Kappa Cannoneer
- Phyrexian Metamorph
- Pull from Tomorrow
- Ripples of Potential
- Tekuthal, Inquiry Dominus
- Thought Monitor
- Universal Surveillance
- Chain Reaction
- Alibou, Ancient Witness
- Jhoira, Weatherlight Captain
- Wake the Past
- Astral Cornucopia
- Crystalline Crawler
- Darksteel Reactor
- Empowered Autogenerator
- Hangarback Walker
- Lux Artillery
- Lux Cannon
- Steel Overseer
- Threefold Thunderhulk
- Titan Forge
- Adarkar Wastes
- Cascade Bluffs
- Clifftop Retreat
- Exotic Orchard
- Glacial Fortress
- Irrigated Farmland
- Karn's Bastion
- The Mycosynth Gardens
- Rugged Prairie
- Shivan Reef
- Skycloud Expanse
- Spire of Industry
- Sulfur Falls
- Temple of Enlightenment
- Temple of Epiphany
- Temple of Triumph
- Swords to Plowshares
- Tezzeret's Gambit
- Thirst for Knowledge
- Arcane Signet
- Pentad Prism
- Sol Ring
- Command Tower
- Dispatch
- Etherium Sculptor
- Experimental Augury
- Thrummingbird
- Enthusiastic Mechanaut
- Coretapper
- Etched Oracle
- Everflowing Chalice
- Golem Foundry
- Mindless Automaton
- Soul-Guide Lantern
- Ancient Den
- Buried Ruin
- Evolving Wilds
- Great Furnace
- Lonely Sandbar
- Mystic Monastery
- Razortide Bridge
- Rustvale Bridge
- Seat of the Synod
- Secluded Steppe
- Silverbluff Bridge
- 2× Plains
- Plains
- 2× Island
- Island
- 2× Mountain
- Mountain