Ghave, Guru of Spores — Commander art

Counterpunch

Ghave, Guru of Spores Commander Precon

Commander 2011100 cards

This is a Ghave token-and-counters deck built from the original Commander precon shell. Ghave turns +1/+1 counters into Saprolings and sacrificed creatures back into counters, so creatures that arrive with counters, token makers and sacrifice outlets all feed one loop of growing, splitting and recycling the board. Death triggers, value creatures that want to die, and graveyard recursion turn every sacrifice into extra cards, lands or bodies, while a heavy suite of creature removal and a few sweepers control the table. How it wins: It builds a wide board of tokens and counter-laden creatures, then turns them into damage through evasive fliers, sacrifice-fueled giants like Nantuko Husk and Vish Kal, and team pumps, grinding opponents out with recursion and removal. Key roles: - Counter engine: Creatures that enter with +1/+1 counters, or hand them out, give Ghave material to convert into Saprolings and keep shuffling counters around the board. (Spike Feeder, Fertilid, Sigil Captain) - Token production: Effects that create many small bodies at once supply sacrifice fodder and a wide army to attack with or convoke with. (Hornet Queen, Selesnya Evangel, Storm Herd) - Sacrifice outlets: Ways to cash in creatures for growth, removal or cards, working alongside Ghave's own sacrifice ability. (Nantuko Husk, Vish Kal, Blood Arbiter, Attrition) - Death value: Creatures that leave bodies, lands or cards behind when sacrificed, with draw engines that reward every death. (Skullclamp, Symbiotic Wurm, Yavimaya Elder) - Graveyard recursion: Replaying or reanimating creatures keeps the sacrifice loop fueled over a long game, while graveyard exile adds tokens and growth. (Karador, Ghost Chieftain, Teneb, the Harvester, Necrogenesis) - Removal and control: Spot removal, removal attached to creatures, and mass destruction that spares tokens keep threats off the table while the token board survives. (Hour of Reckoning, Shriekmaw, Hex)

Counterpunch decklist

  • Aquastrand Spider
  • Deadly Recluse
  • Sakura-Tribe Elder
  • Scavenging Ooze
  • Monk Realist
  • Selesnya Evangel
  • Golgari Guildmage
  • Selesnya Guildmage
  • Nantuko Husk
  • Fertilid
  • Spawnwrithe
  • Vampire Nighthawk
  • Spike Feeder
  • Yavimaya Elder
  • Squallmonger
  • Penumbra Spider
  • Sigil Captain
  • Shriekmaw
  • Dark Hatchling
  • Teneb, the Harvester
  • Hornet Queen
  • Vish Kal, Blood Arbiter
  • Symbiotic Wurm
  • Celestial Force
  • Karador, Ghost Chieftain
  • Chorus of the Conclave
  • Alliance of Arms
  • Cultivate
  • Harmonize
  • Syphon Flesh
  • Bestial Menace
  • Hex
  • Hour of Reckoning
  • Death Mutation
  • Storm Herd
  • Doom Blade
  • Tribute to the Wild
  • Footbottom Feast
  • Afterlife
  • Mortify
  • Nemesis Trap
  • Cobra Trap
  • Skullclamp
  • Sol Ring
  • Golgari Signet
  • Lightning Greaves
  • Orzhov Signet
  • Selesnya Signet
  • Darksteel Ingot
  • Acorn Catapult
  • Soul Snare
  • Fists of Ironwood
  • Necrogenesis
  • Vow of Malice
  • Awakening Zone
  • Vow of Wildness
  • Oblivion Ring
  • Vow of Duty
  • Attrition
  • Aura Shards
  • Barren Moor
  • Command Tower
  • Evolving Wilds
  • Golgari Rot Farm
  • Orzhov Basilica
  • Rupture Spire
  • Secluded Steppe
  • Selesnya Sanctuary
  • Temple of the False God
  • Tranquil Thicket
  • Vivid Grove
  • Vivid Marsh
  • Vivid Meadow
  • 2× Swamp
  • 2× Swamp
  • 2× Swamp
  • 2× Swamp
  • 3× Forest
  • 3× Forest
  • 2× Forest
  • 2× Forest
  • 2× Plains
  • 2× Plains
  • 2× Plains
  • 2× Plains
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