Devour for Power
The Mimeoplasm Commander Deck
The Mimeoplasm is the engine of this deck, which uses mill effects, discard, and self-filling tools like Buried Alive to stock graveyards with powerful creatures, then enters as a massive copy of one while gaining +1/+1 counters from the other. The deck supports this by running graveyard-scaling threats like Lhurgoyf and Mortivore alongside evasion-granting creatures that function from the graveyard, giving the team flying or trample to close out games through combat. A secondary pressure package of forced sacrifice, opponent discard, and reanimation keeps opponents off-balance while ensuring the graveyard remains a resource rather than a liability.
Decklist
- Nezumi Graverobber // Nighteyes the Desecrator
- Skullbriar, the Walking Grave
- Riddlekeeper
- Fleshbag Marauder
- Eternal Witness
- Troll Ascetic
- Yavimaya Elder
- Solemn Simulacrum
- Brawn
- Wonder
- Sewer Nemesis
- Gravedigger
- Lhurgoyf
- Dreamborn Muse
- Mortivore
- Desecrator Hag
- Mulldrifter
- Acidic Slime
- Vulturous Zombie
- Dark Hatchling
- Extractor Demon
- Scythe Specter
- Wrexial, the Risen Deep
- Vorosh, the Hunter
- Triskelavus
- Slipstream Eel
- Butcher of Malakir
- Patron of the Nezumi
- Damia, Sage of Stone
- Szadek, Lord of Secrets
- Avatar of Woe
- Artisan of Kozilek
- Minds Aglow
- Shared Trauma
- Sign in Blood
- Stitch Together
- Cultivate
- Windfall
- Buried Alive
- Syphon Mind
- Unnerve
- Rise from the Grave
- Syphon Flesh
- Living Death
- Tribute to the Wild
- Spell Crumple
- Fact or Fiction
- Relic Crush
- Sol Ring
- Dimir Signet
- Golgari Signet
- Lightning Greaves
- Simic Signet
- Oblivion Stone
- Vow of Wildness
- Vow of Flight
- Vow of Malice
- Memory Erosion
- Grave Pact
- Barren Moor
- Command Tower
- Dimir Aqueduct
- Dreadship Reef
- Golgari Rot Farm
- Jwar Isle Refuge
- Lonely Sandbar
- Rupture Spire
- Simic Growth Chamber
- Svogthos, the Restless Tomb
- Temple of the False God
- Terramorphic Expanse
- Tranquil Thicket
- 2× Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- 2× Island
- Island
- Island
- Island
- Island
- Island
- Island
- 2× Swamp
- 2× Swamp
- 2× Swamp
- 2× Swamp
- Swamp
- Swamp
- Swamp