
Entropic Uprising
Yidris, Maelstrom Wielder Commander Precon
Yidris connects in combat and turns every spell cast from hand that turn into a cascade spell. The list leans on expensive sorceries and big creatures, so each cascade flips a meaningful free spell. Around that sits a heavy wheel package that refills Yidris turns and feeds discard-punishing payoffs, plus graveyard-fueled spells that reuse the instants and sorceries the wheels and cascades bin. How it wins: Yidris or another evasive threat connects, a chain of cascaded haymakers like mass token makers, one-sided wipes and land-count burn breaks the board, and the opponents are finished off in combat or by drain and burn. Key roles: - Cascade value: Yidris's combat-damage trigger, backed by built-in cascade cards, turns each high-curve spell cast from hand into two or more spells for one payment. (Yidris, Maelstrom Wielder, Bloodbraid Elf, Etherium-Horn Sorcerer) - Big cascade hits: Expensive sorceries give the cascades huge targets: a swarm of tokens, a one-sided creature wipe, burn scaled to opponents' lands, and graveyard creatures stolen or manifested. (Army of the Damned, In Garruk's Wake, Treacherous Terrain) - Wheels and hand refill: Mass discard-and-draw effects give a fresh grip of spells to cascade off after Yidris connects, with Kydele turning big draw turns into mana. (Windfall, Reforge the Soul, Dragon Mage) - Discard punishment: Since the wheels force opponents to discard their whole hands, these permanents turn each wheel into tokens, mana, cards or life, and Nath adds a random discard every upkeep. (Waste Not, Nath of the Gilt-Leaf, Sangromancer) - Graveyard spell recursion: Instants and sorceries dumped by wheels, self-mill and casting are recast or turned into stats, power and card draw. (Past in Flames, Spellheart Chimera, Spelltwine) - Connecting and opponent mill: Evasion and damage-triggered creatures make sure Yidris and others get through, while opponent-mill fills enemy graveyards for growing threats and graveyard-scaling drain. (Whispersilk Cloak, Consuming Aberration, Guiltfeeder)
Entropic Uprising decklist
- Satyr Wayfinder
- Wall of Blossoms
- Coiling Oracle
- Thrasios, Triton Hero
- Goblin Spymaster
- Spellheart Chimera
- Vial Smasher the Fierce
- Academy Elite
- Gamekeeper
- Sangromancer
- Bloodbraid Elf
- Horizon Chimera
- Kydele, Chosen of Kruphix
- Glint-Eye Nephilim
- Aeon Chronicler
- Guiltfeeder
- Consuming Aberration
- Nath of the Gilt-Leaf
- Runehorn Hellkite
- Etherium-Horn Sorcerer
- Dragon Mage
- Blood Tyrant
- Wheel of Fate
- Windfall
- Parting Thoughts
- Far Wanderings
- Past in Flames
- Whispering Madness
- Decimate
- Devastation Tide
- Reforge the Soul
- Worm Harvest
- Spelltwine
- Whims of the Fates
- Grave Upheaval
- Cruel Entertainment
- Ghastly Conscription
- Volcanic Vision
- Treasure Cruise
- Treacherous Terrain
- Army of the Damned
- In Garruk's Wake
- Chain of Vapor
- Rakdos Charm
- Chaos Warp
- Ancient Excavation
- Evacuation
- Bituminous Blast
- Curtains' Call
- Sol Ring
- Fellwar Stone
- Rakdos Signet
- Simic Signet
- Chromatic Lantern
- Commander's Sphere
- Whispersilk Cloak
- Boompile
- Burgeoning
- Waste Not
- Frenzied Fugue
- Ash Barrens
- Command Tower
- Crumbling Necropolis
- Dismal Backwater
- Evolving Wilds
- Exotic Orchard
- Frontier Bivouac
- Jungle Hollow
- Opulent Palace
- Rakdos Carnarium
- Reliquary Tower
- Rugged Highlands
- Rupture Spire
- Savage Lands
- Shadowblood Ridge
- Simic Growth Chamber
- Swiftwater Cliffs
- Terramorphic Expanse
- Thornwood Falls
- 2× Island
- 2× Island
- Island
- 2× Swamp
- 2× Swamp
- Swamp
- 2× Mountain
- 2× Mountain
- Mountain
- 2× Forest
- 2× Forest
- Forest