
Feline Ferocity
Arahbo, Roar of the World Commander Precon
This is a Cat tribal voltron-and-beatdown deck. Arahbo's eminence gives a free +3/+3 to another Cat at every combat, even from the command zone, and its attack trigger doubles an attacking Cat's power and grants trample for {1}{G}{W}. The deck stacks Equipment and anthem effects on Cats first, so that doubling turns one or two attackers into lethal threats. Mana-doubling enchantments and big ramp pay for repeated Arahbo triggers and heavy equip costs. How it wins: It suits up a Cat with Equipment and pumps, then doubles its power with Arahbo for a trampling, often double-striking hit that kills or chops a player down to half life, while combat-control Cats keep blockers out of the way. Key roles: - Power-doubling payoffs: Effects that add raw power or double strike multiply with Arahbo's doubling, and some cards turn that inflated power into cards or a commander-damage kill (Grappling Hook, Raksha Golden Cub, Hunter's Prowess). - Equipment toolbox and tutors: Cats that fetch, move or cheaply attach Equipment let one carrier wear a full kit. Some Cats get extra rewards for being equipped, like first strike, double strike or extra Cat tokens (Taj-Nar Swordsmith, Balan, Wandering Knight, Hammer of Nazahn). - Cat density and refill: Token makers, mass Cat deployment and Cat cost reduction keep a steady supply of bodies for eminence and attack triggers. Some cards turn wide boards into team pumps (White Sun's Zenith, Kindred Summons, Jazal Goldmane). - Combat control: Cards that limit blocking, tap or force blockers, or make a creature unblockable clear the path for the one huge attacker. Other cards punish or remove attackers aimed back at the deck (Mirri, Weatherlight Duelist, Nazahn, Revered Bladesmith, Rogue's Passage). - Big mana engine: Land ramp and land-mana doublers fund repeated {1}{G}{W} triggers, expensive equips and Curse of Bounty untaps. Some ramp scales with the greatest power among creatures, which the deck pushes high (Mirari's Wake, Zendikar Resurgent, Traverse the Outlands). - Reset and recovery: One-sided-feeling wipes leave the deck's single best Cat standing or rebuild quickly, while power-based draw and death-trigger draw refill the hand (Divine Reckoning, Soul's Majesty, Skullclamp).
Feline Ferocity decklist
- Nazahn, Revered Bladesmith
- Mirri, Weatherlight Duelist
- Alms Collector
- Balan, Wandering Knight
- Stalking Leonin
- Hungry Lynx
- Qasali Slingers
- Jazal Goldmane
- Jareth, Leonine Titan
- Kemba, Kha Regent
- Leonin Arbiter
- Leonin Shikari
- Raksha Golden Cub
- Seht's Tiger
- Spirit of the Hearth
- Jedit Ojanen of Efrava
- Fleecemane Lion
- Phantom Nishoba
- Leonin Relic-Warder
- Oreskos Explorer
- Sunspear Shikari
- Taj-Nar Swordsmith
- Temur Sabertooth
- Qasali Pridemage
- Traverse the Outlands
- Divine Reckoning
- Rout
- Hunter's Prowess
- Soul's Majesty
- Cultivate
- Harmonize
- Nissa's Pilgrimage
- Kindred Summons
- White Sun's Zenith
- Condemn
- Wing Shards
- Crushing Vines
- Relic Crush
- Bloodforged Battle-Axe
- Hammer of Nazahn
- Argentum Armor
- Grappling Hook
- Quietus Spike
- Staff of Nin
- Sword of the Animist
- Sword of Vengeance
- Heirloom Blade
- Herald's Horn
- Behemoth Sledge
- Dreamstone Hedron
- Hedron Archive
- Hero's Blade
- Lightning Greaves
- Loxodon Warhammer
- Skullclamp
- Sol Ring
- Swiftfoot Boots
- Mirari's Wake
- Abundance
- Zendikar Resurgent
- Curse of Vitality
- Curse of Bounty
- Mosswort Bridge
- Stirring Wildwood
- 3× Plains
- 2× Plains
- 2× Plains
- 2× Forest
- 2× Forest
- 2× Forest
- Path of Ancestry
- Blighted Woodland
- Blossoming Sands
- Command Tower
- Elfhame Palace
- Evolving Wilds
- Grasslands
- Graypelt Refuge
- Krosan Verge
- Myriad Landscape
- Opal Palace
- Rogue's Passage
- Saltcrusted Steppe
- Secluded Steppe
- Selesnya Guildgate
- Selesnya Sanctuary
- Temple of the False God
- Terramorphic Expanse
- Tranquil Expanse
- Tranquil Thicket
- Vivid Meadow
- Vivid Grove