Gonti, Canny Acquisitor — Commander art

Grand Larceny

Gonti, Canny Acquisitor Commander Precon

Outlaws of Thunder Junction Commander100 cards

This deck is a Sultai theft deck that wins by connecting with creatures. Evasive creatures and ninjas deal combat damage, and that damage turns into cards stolen from opponents' libraries, hands and graveyards. Gonti, Canny Acquisitor exiles an opponent's top card on each connection and makes stolen spells cost less, while a cost-reduction and any-color-mana package makes casting those cards cheap. Felix Five-Boots doubles the combat-damage triggers, so each hit steals or draws twice. How it wins: Repeated combat damage from unblockable and flying attackers wears opponents down while the deck turns their own threats and bombs against them, with Brainstealer Dragon and Thieving Amalgam draining life as stolen permanents enter or die. Key roles: - Evasive connectors: Cheap unblockable, flying and fear creatures, plus effects that make an attacker unblockable, so combat damage reliably lands and opens the door for ninjutsu swaps. (Slither Blade, Ukkima, Stalking Shadow, Whirler Rogue) - Ninja payoffs: Ninjutsu creatures swap in for unblocked attackers and cast free spells from opponents' hands, exiled top cards or libraries when they connect. (Fallen Shinobi, Silent-Blade Oni, Orochi Soul-Reaver) - Combat-damage trigger multipliers: Felix Five-Boots doubles every trigger from a creature hitting a player, and cards that grant such triggers to the whole team stack with Gonti, Canny Acquisitor's own trigger, turning one hit into multiple steals, draws or counters. (Felix Five-Boots, Predators' Hour, Ohran Frostfang) - Theft engines outside combat: Effects that exile and cast opponents' cards on entering, at end step, or when opponents attack or cast spells, along with burst spells that cast many stolen spells at once. (Brainstealer Dragon, Villainous Wealth, Hostage Taker) - Stolen-spell cost reduction: Discounts on spells cast from exile or from anywhere other than the hand, plus mana that can only be spent on spells the player doesn't own, so the stolen pile can be cast quickly. (Sage of the Beyond, Doc Aurlock, Grizzled Genius, Thieving Varmint) - Spell-stealing from graveyards and libraries: Cards that cast opponents' instants and sorceries for free, including copies of Arcane Heist ciphered onto evasive attackers, add reach and interaction taken from the opponents' own decks. (Arcane Heist, Dazzling Sphinx, Diluvian Primordial)

Grand Larceny decklist

  • Felix Five-Boots
  • Thieving Skydiver
  • Sage of the Beyond
  • Ghostly Pilferer
  • Diluvian Primordial
  • Stolen Goods
  • Curse of the Swine
  • Dazzling Sphinx
  • Arcane Heist
  • Smirking Spelljacker
  • Mind's Dilation
  • Gonti, Lord of Luxury
  • Predators' Hour
  • Brainstealer Dragon
  • Cunning Rhetoric
  • Thieving Amalgam
  • Orochi Soul-Reaver
  • Thieving Varmint
  • Heartless Conscription
  • Nashi, Moon Sage's Scion
  • Baleful Mastery
  • Ohran Frostfang
  • Savvy Trader
  • Tower Winder
  • Cazur, Ruthless Stalker
  • Silent-Blade Oni
  • Hostage Taker
  • Edric, Spymaster of Trest
  • Fallen Shinobi
  • Cold-Eyed Selkie
  • Siphon Insight
  • Extract Brain
  • Shadowmage Infiltrator
  • Baleful Strix
  • Culling Ritual
  • Thief of Sanity
  • Villainous Wealth
  • The Mimeoplasm
  • Plasm Capture
  • Ukkima, Stalking Shadow
  • Bladegriff Prototype
  • Chaos Wand
  • Dream-Thief's Bandana
  • Oblivion Sower
  • Overflowing Basin
  • Drowned Catacomb
  • Temple of Deceit
  • Temple of Malady
  • Darkwater Catacombs
  • Fetid Pools
  • Yavimaya Coast
  • Viridescent Bog
  • Exotic Orchard
  • Underground River
  • Woodland Cemetery
  • Sunken Hollow
  • Temple of Mystery
  • Hinterland Harbor
  • Darkslick Shores
  • Flooded Grove
  • Twilight Mire
  • Llanowar Wastes
  • Slither Blade
  • Whirler Rogue
  • Triton Shorestalker
  • Feed the Swarm
  • Silhana Ledgewalker
  • Rampant Growth
  • Kodama's Reach
  • Void Attendant
  • Three Visits
  • Putrefy
  • Trygon Predator
  • Doc Aurlock, Grizzled Genius
  • Arcane Signet
  • Darksteel Ingot
  • Fellwar Stone
  • Prismatic Lens
  • Sol Ring
  • Command Tower
  • Reliquary Tower
  • Access Tunnel
  • Dimir Aqueduct
  • Opulent Palace
  • 3× Island
  • 2× Island
  • 3× Swamp
  • 3× Swamp
  • 2× Forest
  • 2× Forest
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