
Mind Flayarrrs
Captain N'ghathrod Commander Precon
Captain N'ghathrod leads a Horror tribal deck that gives its Horrors menace and evasion, turns their combat damage into mill, and then steals artifacts and creatures milled from opponents' libraries at the end of each turn. Mill from attacks, lands, sorceries and spell-cast triggers feeds the Captain's end-step reanimation along with the deck's other graveyard payoffs. Those payoffs include stealing and casting spells from opponents' graveyards, Horror tokens from milled creatures, and creatures that grow with graveyard size. Herald's Horn, Reflections of Littjara and Path of Ancestry add tribal value by discounting, copying and digging for Horror spells. How it wins: Evasive, menace-wielding Horrors chip in combat damage that mills opponents while the Captain and other theft effects turn their own milled threats against them, ending games through combat damage, graveyard-scaling beaters, life-drain triggers or decking. Key roles: - Evasive Horror attackers: Skulk, fear, shadow, flying and unblockable Horrors stack with the menace Captain N'ghathrod grants, so combat damage reliably connects and triggers the mill-on-damage ability. (Dauthi Horror, Guiltfeeder, Wharf Infiltrator) - Mass mill engine: Big mill effects, attack triggers and repeatable mill fill opponents' graveyards each turn, setting up the Captain's end-step theft and threatening to deck them. (Nemesis of Reason, Fractured Sanity, Consuming Aberration) - Graveyard theft and reanimation: The Captain's end-step steal is joined by effects that reanimate creatures from any graveyard, copy creatures milled away, or cast opponents' discarded instants and sorceries. (Extract from Darkness, Memory Plunder, Uchuulon) - Graveyard-scaling payoffs: Creatures grow with or punish large graveyards, and Mindcrank turns life loss into more mill. (Sewer Nemesis, Nighthowler, Mindcrank) - Horror tribal synergy: Cost reduction, spell copying and Horror token generation multiply the tribe, while Haunted One pumps attacking Horrors and gives them undying when the Captain taps. (Reflections of Littjara, Zellix, Sanity Flayer, Haunted One) - Control and board theft: Creature-based removal, sweepers that spare the Horror army and control-stealing effects clear blockers and add opponents' best threats to the board. (Mind Flayer, Crippling Fear, Ravenous Chupacabra)
Mind Flayarrrs decklist
- Chasm Skulker
- Forgotten Creation
- Grazilaxx, Illithid Scholar
- Hullbreaker Horror
- Mind Flayer
- Overcharged Amalgam
- Sludge Monster
- Wharf Infiltrator
- Dark Hatchling
- Dross Harvester
- Guiltfeeder
- Hunted Horror
- Nighthowler
- Nihilith
- Sewer Nemesis
- Woe Strider
- Consuming Aberration
- Nemesis of Reason
- Phyrexian Revoker
- Psychosis Crawler
- Spellskite
- Dauthi Horror
- Dusk Mangler
- Phyrexian Rager
- Plague Spitter
- Ravenous Chupacabra
- Fractured Sanity
- Crippling Fear
- Hex
- In Garruk's Wake
- Feed the Swarm
- Syphon Mind
- Extract from Darkness
- Pull from Tomorrow
- Curtains' Call
- Memory Plunder
- Fact or Fiction
- Drown in the Loch
- Arcane Signet
- Mind Stone
- Dimir Keyrune
- Dimir Signet
- Everflowing Chalice
- Herald's Horn
- Lightning Greaves
- Mindcrank
- Sol Ring
- Talisman of Dominance
- Thought Vessel
- Leyline of Anticipation
- Reflections of Littjara
- Black Market
- Choked Estuary
- Creeping Tar Pit
- Darkwater Catacombs
- Drownyard Temple
- Exotic Orchard
- Nephalia Drownyard
- River of Tears
- Sunken Hollow
- Temple of Deceit
- Command Tower
- Ash Barrens
- Dimir Aqueduct
- Myriad Landscape
- Path of Ancestry
- Port of Karfell
- Rogue's Passage
- Tainted Isle
- Temple of the False God
- 3× Island
- 2× Island
- 2× Island
- 2× Island
- 3× Swamp
- 3× Swamp
- 3× Swamp
- 2× Swamp
- Zellix, Sanity Flayer
- Haunted One
- Aboleth Spawn
- Endless Evil
- Grell Philosopher
- Psionic Ritual
- Brainstealer Dragon
- From the Catacombs
- Uchuulon