Lord Windgrace — Commander art

Nature's Vengeance

Lord Windgrace Commander Precon

Commander 2018100 cards

This is a Jund lands deck. It ramps hard with land-fetching spells, elves and sacrifice lands, then turns every land drop into value through landfall payoffs and creatures that scale with land count. Lord Windgrace drives the engine: his +2 loots away surplus lands for extra cards, and his −3 returns fetched and sacrificed lands from the graveyard for repeat landfall triggers, so the graveyard becomes both fuel and a second source of land drops. How it wins: It overwhelms the table with landfall-generated armies and huge land-scaling trampling creatures, backed by sweepers and lieutenant drain to finish opponents. Key roles: - Land ramp and fetching: Searching basics onto the battlefield and cracking sacrifice lands produce extra land drops and fill the graveyard with lands for Lord Windgrace's −3 to rebuy (Explosive Vegetation, Harrow, Myriad Landscape). - Landfall payoffs: Each land entering makes tokens, pumps attackers, draws cards or drains opponents, multiplied by the fetch lands and Lord Windgrace's double land return (Avenger of Zendikar, Rampaging Baloths, Retreat to Hagra). - Land-count beaters: Cheap and midsize creatures grow into massive threats once ten or so lands are in play (Crash of Rhino Beetles, Zendikar Incarnate, Scute Mob). - Lands in the graveyard: Discarded and sacrificed lands, plus retrace and cycling lands, feed token makers, recursion and repeatable card selection (Worm Harvest, Turntimber Sower, Centaur Vinecrasher). - Board control and sweepers: Scaling wipes and flexible removal reset the board, which the land-based armies rebuild from faster than opponents can (Gaze of Granite, Savage Twister, Windgrace's Judgment). - Commander-on-board and creature recursion: Lieutenants reward keeping Lord Windgrace in play with drain, counters and evasive tokens, while recursion brings back fallen threats after sweepers (Loyal Subordinate, Loyal Guardian, Soul of Innistrad).

Nature's Vengeance decklist

  • Charnelhoard Wurm
  • Avenger of Zendikar
  • Soul of Innistrad
  • Flameblast Dragon
  • Budoka Gardener // Dokai, Weaver of Life
  • Centaur Vinecrasher
  • Moldgraf Monstrosity
  • Rampaging Baloths
  • Scute Mob
  • Rubblehulk
  • Acidic Slime
  • Baloth Woodcrasher
  • Borderland Explorer
  • Farhaven Elf
  • Sakura-Tribe Elder
  • Yavimaya Elder
  • Zendikar Incarnate
  • Ruinous Path
  • Chain Reaction
  • Decimate
  • Gaze of Granite
  • Lavalanche
  • Worm Harvest
  • Stitch Together
  • Cultivate
  • Explore
  • Explosive Vegetation
  • Far Wanderings
  • Hunting Wilds
  • Savage Twister
  • Moonlight Bargain
  • Consign to Dust
  • Grapple with the Past
  • Harrow
  • Grisly Salvage
  • Putrefy
  • Seer's Sundial
  • Sol Ring
  • Retreat to Hagra
  • Khalni Heart Expedition
  • Deathreap Ritual
  • 2× Swamp
  • 2× Swamp
  • 2× Swamp
  • 2× Mountain
  • 2× Mountain
  • Mountain
  • 3× Forest
  • 2× Forest
  • 2× Forest
  • Akoum Refuge
  • Barren Moor
  • Blighted Woodland
  • Bojuka Bog
  • Command Tower
  • Evolving Wilds
  • Forgotten Cave
  • Golgari Rot Farm
  • Grim Backwoods
  • Gruul Turf
  • Haunted Fengraf
  • Jund Panorama
  • Jungle Hollow
  • Kazandu Refuge
  • Khalni Garden
  • Mountain Valley
  • Myriad Landscape
  • Rakdos Carnarium
  • Rocky Tar Pit
  • Savage Lands
  • Temple of the False God
  • Terramorphic Expanse
  • Tranquil Thicket
  • Warped Landscape
  • Gyrus, Waker of Corpses
  • Thantis, the Warweaver
  • Bloodtracker
  • Emissary of Grudges
  • Fury Storm
  • Nesting Dragon
  • Reality Scramble
  • Crash of Rhino Beetles
  • Turntimber Sower
  • Whiptongue Hydra
  • Windgrace's Judgment
  • Xantcha, Sleeper Agent
  • Loyal Subordinate
  • Loyal Apprentice
  • Loyal Guardian
  • Forge of Heroes
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