Anowon, the Ruin Thief — Commander art

Sneak Attack

Anowon, the Ruin Thief Commander Precon

Zendikar Rising Commander100 cards

Anowon pumps a wide team of Rogues, many of them evasive or unblockable, and turns each point of combat damage into a milled card for that player, drawing a card whenever a creature gets milled. Extra mill from attack triggers and Consuming Aberration-style effects fills opponents' graveyards. That pile feeds graveyard-scaling threats, threshold bonuses, and a reanimation suite that steals the best creatures out of opponents' graveyards. How it wins: Chip in with pumped unblockable and flying Rogues while milling, then close with oversized graveyard-scaled threats, reanimated stolen bombs, life-halving equipment, or extra combat turns. Key roles: - Evasive Rogue beaters: Cheap unblockable, flying and hexproof Rogues get +1/+1 from Anowon and connect every turn, turning his damage-to-mill trigger and card draw on reliably (Slither Blade, Invisible Stalker, Soaring Thought-Thief). - Prowl and Rogue payoffs: Landing combat damage with a Rogue unlocks cheap prowl casts, card draw, discard and pump for unblocked attackers, up to an extra turn (Notorious Throng, Stinkdrinker Bandit, Oona's Blackguard). - Opponent mill: Attack triggers and spell-cast mill pile up cards in opponents' graveyards, switching on the eight-card thresholds and growing the graveyard-count creatures (Consuming Aberration, Soaring Thought-Thief, Syr Konrad, the Grim). - Graveyard-scaling threats: Creatures and equipment grow with the number of creature cards in graveyards or opponents' graveyards, punishing the mill plan's results (Nighthowler, Bonehoard, Consuming Aberration). - Theft and reanimation: Milled enemy creatures get pulled onto the battlefield, cast from graveyards, or copied, turning opponents' decks into this deck's threats (Sepulchral Primordial, Whispersteel Dagger, Lazav, Dimir Mastermind). - Combat-damage card advantage: Connecting attackers draw cards and refuel the aggressive curve, backed by evasion enablers that make any creature unblockable (Sure-Footed Infiltrator, Open into Wonder, Military Intelligence).

Sneak Attack decklist

  • Lazav, Dimir Mastermind
  • Enigma Thief
  • Scourge of Fleets
  • Gonti, Lord of Luxury
  • Nighthowler
  • Ogre Slumlord
  • Sepulchral Primordial
  • Consuming Aberration
  • Notion Thief
  • Oona, Queen of the Fae
  • Sygg, River Cutthroat
  • Faerie Vandal
  • Invisible Stalker
  • Latchkey Faerie
  • Marang River Prowler
  • Master Thief
  • Nightveil Sprite
  • Slither Blade
  • Triton Shorestalker
  • Whirler Rogue
  • Changeling Outcast
  • Frogtosser Banneret
  • Marsh Flitter
  • Oona's Blackguard
  • Stinkdrinker Bandit
  • Syr Konrad, the Grim
  • Zulaport Cutthroat
  • Merfolk Windrobber
  • Sure-Footed Infiltrator
  • Soaring Thought-Thief
  • Notorious Throng
  • Stolen Identity
  • In Garruk's Wake
  • Necromantic Selection
  • Distant Melody
  • Open into Wonder
  • Endless Obedience
  • Rise from the Grave
  • Extract from Darkness
  • Fated Return
  • Silumgar's Command
  • Spinal Embrace
  • Aetherize
  • Fact or Fiction
  • Murder
  • Price of Fame
  • Soul Manipulation
  • Whispersteel Dagger
  • Blackblade Reforged
  • Bonehoard
  • Obelisk of Urd
  • Scytheclaw
  • Arcane Signet
  • Commander's Sphere
  • Dimir Keyrune
  • Dimir Locket
  • Dimir Signet
  • Heirloom Blade
  • Mind Stone
  • Sol Ring
  • Military Intelligence
  • Command Tower
  • Dimir Aqueduct
  • Dimir Guildgate
  • Dismal Backwater
  • Jwar Isle Refuge
  • Myriad Landscape
  • Rogue's Passage
  • Submerged Boneyard
  • 15× Island
  • 15× Swamp
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