Hazel of the Rootbloom — Commander art

Squirreled Away

Hazel of the Rootbloom Commander Precon

Bloomburrow Commander100 cards

Hazel of the Rootbloom anchors a Golgari Squirrel token deck: each end step she copies a token, and two copies if it's a Squirrel. She also turns a wide board into a burst of mana by tapping tokens. The deck floods the board with Squirrels and other tokens, multiplies them with token doublers and copy effects, then either sacrifices the swarm for drain, cards and value, or pumps it for a lethal alpha strike. Food and Treasure synergies feed the token count and the sacrifice outlets alike. How it wins: Go wide with multiplying Squirrel tokens, then close with an anthem-backed overrun or by draining the table through repeated death triggers as tokens are sacrificed. Key roles: - Squirrel generators: Repeatable and burst sources of Squirrel tokens give Hazel the ideal targets, since copying a Squirrel yields two tokens every end step (Chatterfang, Squirrel General, Squirrel Nest, Deep Forest Hermit) - Token multiplication: Doubling and copy effects turn a modest board into an army overnight, and they stack with Hazel's end-step copying and Chatterfang's extra Squirrels (Second Harvest, Rootcast Apprenticeship, Chatterstorm) - Artifact token value: Food and Treasure makers pad the token count for Hazel's mana ability. They also count as tokens to copy and act as sacrifice fodder, with lifegain payoffs turning Food into Raccoons and counters (Academy Manufactor, Gourmand's Talent, Tireless Provisioner) - Sacrifice and drain engine: Free and cheap sac outlets cash in tokens for cards. Death-trigger payoffs make each lost token drain opponents and refuel the hand (Zulaport Cutthroat, Nadier's Nightblade, Skullclamp) - Squirrel lords and overrun: Tribal anthems and mass pumps convert a swarm of 1/1s into lethal attackers, with combat-damage card draw rewarding connecting (The Odd Acorn Gang, Chitterspitter, End-Raze Forerunners) - One-sided sweepers: Tribal-aware board wipes and deathtouch Rats clear opposing creatures while the token army survives or rebuilds instantly (Swarmyard Massacre, Ogre Slumlord, Decree of Pain)

Squirreled Away decklist

  • The Odd Acorn Gang
  • Garruk, Cursed Huntsman
  • Chittering Witch
  • Insatiable Frugivore
  • Moonstone Eulogist
  • Swarmyard Massacre
  • Hazel's Brewmaster
  • Woe Strider
  • Saw in Half
  • Ogre Slumlord
  • Decree of Pain
  • Gourmand's Talent
  • Rootcast Apprenticeship
  • Scurry of Squirrels
  • End-Raze Forerunners
  • Arasta of the Endless Web
  • Deep Forest Hermit
  • Toski, Bearer of Secrets
  • Beastmaster Ascension
  • Second Harvest
  • Shamanic Revelation
  • Chatterfang, Squirrel General
  • Temple of Malady
  • Casualties of War
  • Windgrace's Judgment
  • Maskwood Nexus
  • Academy Manufactor
  • Woodland Cemetery
  • Necroblossom Snarl
  • Oran-Rief, the Vastwood
  • Swarmyard
  • Exotic Orchard
  • Llanowar Wastes
  • Grim Backwoods
  • Viridescent Bog
  • Twilight Mire
  • Gilded Goose
  • Chitterspitter
  • Maelstrom Pulse
  • Beledros Witherbloom
  • Idol of Oblivion
  • Sword of the Squeak
  • Morbid Opportunist
  • Nadier's Nightblade
  • Plumb the Forbidden
  • Bastion of Remembrance
  • Plaguecrafter
  • Cache Grab
  • Chatterstorm
  • Poison-Tip Archer
  • Moldervine Reclamation
  • Ravenous Squirrel
  • Skyfisher Spider
  • Binding the Old Gods
  • Golgari Rot Farm
  • Jungle Hollow
  • Haunted Mire
  • Nested Shambler
  • Deadly Dispute
  • Zulaport Cutthroat
  • Squirrel Sovereign
  • Prosperous Innkeeper
  • Haywire Mite
  • Tireless Provisioner
  • Squirrel Nest
  • Honored Dreyleader
  • Tear Asunder
  • Wolfwillow Haven
  • Putrefy
  • Arcane Signet
  • Golgari Signet
  • Talisman of Resilience
  • Sol Ring
  • Skullclamp
  • Terramorphic Expanse
  • Path of Ancestry
  • Evolving Wilds
  • Command Tower
  • Tranquil Thicket
  • Bojuka Bog
  • Tainted Wood
  • Barren Moor
  • 4× Swamp
  • 4× Swamp
  • 5× Forest
  • 4× Forest
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